Your anatomy is off. The detail work is intense all you miss is nailing the base and everything will follow. I think being able to make universally appealing figures is the absolute hardest thing to do and the absolute neatest trick there is. Throw away all your detail work for now and just concentrate on figures, do…
You will run into alot of resolution issues. You will want to subdivide more, but not have the memory to do so, as you have to subdivide the entire mesh not just the armor pieces. You won't be able to get nice clean edges for your armor pieces. Your bake will be very muddy. The quality of the sculpt can only go so far with…
While I'm working on this I have some concerns I've never been able to address. I do all my work in 3DS Max and rarely bring my models into engines or anything so I don't have much experience with this, but if I wanted to make this model customizable to an extent, say like 2-4 tails and ears or various hair styles, how do…
honestly this is the most useless invention i have ever seen. i don´t see anything this has over a good old pen and paper. this is just a waste of rare earth minerals. and why the hell does the lock button only lock the eraser and not the screen, this makes it kinda redundant. really look at the positive points of paper:…
That pinching along those edges are a classic case of hard edges without a break in the UVs. For optimal performance you want as much of your model in 1 UV shell, and as few hard edges as possible. A nice guide to learn this: -Keep everything in 1 UV shell as long as it doesn't create stretching. -Have no hard edges at…
Thanks for the help man. I appreciate it. Yeah I think we have the same mindset... I've been applying to everything like mad since my internship ended 7 months ago. I also spent a few days like you said researching a bunch of games that were released. I bookmarked a ton of companies I had never heard of, some of which I…
Hey man thanks for all the info! I delved into the hair/fur thing for grass about 2 and half years ago when I was doing hi-rez stuff and pre-rendered animations at a military training software company in FL (which I don't recommend ever doing BTW :-P ). Once I actually remembered where the hair/fur modifier was and that…
Well the 15' laptop I have has a 1680x1050 screen, and I think it looks great, and with windows Vista/7 you can easily scale icons/text if you find them to be too small for your liking at your screens resolution. 17' are fine if your willing to put up with less portability and greater weight, but back when I was traveling…
Hello guys! Here I opened this topic to showcase our indie video game updates and elements we are working on we are continuously developing. Team: RAM Studios We are an indie developer team consists of 5 members and few volunteers joined to support for the concept. We have a main programmer, AI programmer, level designer,…
iirc he's said he's pretty determined to do it solo and to document everything. I've not played the last update but all the previous ones ive touched have been very solid indeed.