Good progress on your stuff, I wish i had this much time on my hands to pump work out :D . ok enough with nice coments :D time to tear things apart for you. I dont know why u want to hand paint on a curved floor pannel, if ur 3d artist made it up that way than i understand. But usually what i have learned so far is to plan…
This will kick you into overdrive! Supplement Facts Serving Size: 8.4 fl oz (250 mL) Servings Per Container: 1 Amount Per Serving %DV* Calories 0 Total Fat 0 g 0% Saturated Fat 0 g 0% Trans Fat 0 g ** Cholesterol 0 mg 0% Sodium 65 mg 3% Total Carbohydrate 0 g 0% Dietary Fiber 0 g 0% Sugars 0 g ** Protein 0 g 0% B12…
[POSITION NO LONGER AVAILABLE] Hello, I'm Eric from BlueGate and we are currently developing a "run and gun" game (like Metal Slug or Gunstar Heroes) and looking for a 2d artist to join the project. Your job will include: - Character and Scenario Concept - Drawing and Scenario Development - User Interface Development We…
Diablo III Fan Art (Concept - Modeling - Texturing - Game Engine Render) Hello Guys! I'm going to do an environment scene based on Diablo III. I'm going to be concepting, modeling, texturing and rendering in UDK. My camera is going to be 3/4 view and all the textures will be hand painted. I wrote a little intro to the…
I don't use a mouse at all, and use my wacom for everything including half life 2 and doom 3. In max I have select set to Q and deselect set to spacebar so I don't go unintentionally moving stuff around. I also have contrain to edges and faces set to ctrl + shift E (F) respectively and my wrist doesn't cramp up like it…
You could beg some of the resident scripters to make something up for you perhaps? I know we had a couple brilliant mel scripters at the last place I worked cook up something like that. It gave you a plane contrained to your camera, which you could aim where you wanted and texture the way you wanted, then 'shoot' it down…
Hiderigami 魃 ひでりがみ Translation: drought spirit Alternate names: batsu, kanbo (“drought mother”), shinchi Habitat: mountains Diet: moisture Hiderigami is a grotesque, hairy humanoid which stands between two and three feet tall. It has a single eye on the top of its head. It only has a single arm and a single leg, although…
// create a window with a menu bar window -title "3DGhost" -menuBar true -w 220 -h 200; // two frame layouts will be laid out in a columna columnLayout; // create a collapsible frame layout frameLayout -collapsable true -label "Shapes"; { // create a tearOff menu menu -label "File" -tearOff true; // add the menu items…
Short answer: No, at least not in games. Squash and stretch animation hasn't been widely used in games for a few reasons. 1) It tech heavy On older hardware adding a 3rd or 4th parameters (position and scale) to bones creates too much data to track along side rotation. Resources better spent on something else, adding more…