Yeah. Pixologic are pretty damn good for there tutorials. (Probably because they'll be the first to admit that their software and interface isnt the easiest to learn). I have a few DVD's but i think i've refered to ZClassroom more than anything else. After you've messed around with the beginner stuff. Theres a Tutorial…
I dare say i've spent faaar too much time messing around in the demo, it's simple, but works extremely well without being the cluster f*** of digit gymnastics that the tony hawk series is. Not to say I don't love the Tony Hawk games, but I find I enjoy the "exploration" combined with the old school button mashing elements…
Good light is about the lens. get a D-SLR with a fixed 50mm lens and that will give you a large amount of light into your camera. The measurement you are looking for is the F-stop rating, the lower the number the more light you get onto the CCD chip. Nikon lenses give me the best color, sharpness and speed thus far. The…
BTW ROR...the new gears & UT trailers look awesome ! I can't wait to play ;-) What is the most impressive/exciting thing everyone has seen from e3 so far ? For me ... Lair looks f-ing hot ! Mario Galaxy is going to be the shit... Zelda and metroid on the Wii Learning Halo 3's footage is real-time ..wow ! crysis and Lost…
its easy to say that but just because average joe doesn't have a clue what normal maps are and isnt an artist, doesn't mean they don't recognise what looks good. its mostly about the gameplay for average joe though, and as long as something goes flash and looks like its had some effort put in they're happy, which is…
Keyser: I didn't have the Battle of Brittain map. I went to download the DC version and then found out they weren't running Desert Combat at all. I was so pissed at that point I didn't give a crap and said f*&% it!! It's a shame 'cause the server was never full so I could've gotten in. BTW: I love your avatar. It reminds…
Interesting thread from cgtalk discussing the lack of sufficient tools in Maya and the alternatives. http://forums.cgsociety.org/showthread.php?f=7&t=854146&page=1&pp=15&highlight=retopology I have been trying 3dcoat and topogun, interesting applications however I am not sold on either after my initial usage with them so I…
Thanks, guys. My instructor wants me to animate it and bring it into Unreal. I think I read somewhere that Unreal can only handle the skeletal mesh with virtual skeleton inside it, if that's the case it totally f's up my shot at breaking the mech into seperate pieces (i.e. the forearm, hand, torso, and so on) to keep them…
Also, not to try and send you somewhere without reason, you may also have luck asking here: http://tech-artists.org/forum/forumdisplay.php?f=17 The forum is filled with tech artists who probably have a more rounded experience using a number of level editors (it sounds like you want a level/world editor, not just a terrain…
Hey! Nice start. I am liking the textures but the model seems too basic compared to the textures. One thing about the viking longhouses is that some had dirt and grass growing on the roof. Maybe having some mounds of grass and dirt on top could help break up the model and put some more interesting colors into the model.…