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Re: Share Cusotm Materials between 2 computers
Reply by
lukas.chrapek
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Feb 2015
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Quixel Megascans
Seriously nobody? Even devs what answer question other people here? Thanks for help Quixel.
Re: Battlefield 4 Vegetation - Art dump
Reply by
kn0r
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Nov 2013
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3D Art Showcase & Critiques
Thanks for the share dude, looks neat! I have mowed down dem trees with pleasure in MP!
Re: Nexuiz
Reply by
Stromberg90
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Mar 2012
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General Discussion
Seams like a sweet game, liked the trailer well. Computron: I would like to, supporting the devs :)
Re: [UE4] Recreating a scene from TES IV: Oblivion (WIP)
Reply by
failhappy
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Feb 2015
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3D Art Showcase & Critiques
Finished the texture for the Deer head, not very pleased with it but time is pressing on and it looks good enough from a distance
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Re: Texturing a house and UVs - What approach to take
Reply by
KurtR
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May 2016
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Technical Talk
Thanks for the extra input Steppenwolf, and thanks for the links Eric! Def. gonna head over there and dig further into it.
Re: Painted Textures
Reply by
Jessica Dinh
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Apr 2012
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3D Art Showcase & Critiques
Ahh, thanks Hayden! I'll give that a shot - def sounds like that could add more interest.
Re: THRONE ROOM - The Dragon Lord - The Polygon Warriors
Reply by
EpicBeardMan
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Jan 2015
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Contests & Challenges Archives
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Allegorithmic's 'the THRONE ROOM'
I followed, I really like to see livestream game dev. Good luck with the project. Cheers!
Re: Any Freelancers without a degree?
Reply by
Jon Jones
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Jul 2013
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General Discussion
Polycount is awesome for that. It's a great blend of oldschool veteran devs and new talent and everything in between. :) Good luck!
Re: Rescue WIP
Reply by
Digital Cantina
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Jul 2012
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3D Art Showcase & Critiques
No your def right. I think I just may need to learn how to render in max...
Re: google maps has more detail?
Reply by
Xoliul
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Apr 2012
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Something like a lit heightmap I guess? I bet DEM data for the oceans is available to them.
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