Thanks again for all the kind words. Really thrilled that y'all seem to like them so much. :) Not sure about the best way to present wires/flats but I hope this'll do: Funky Bunnies, Ghostscape: Duly noted. I was trying to get some decent colour ramps on all the textures, but in hindsight (whether it's your shitty work…
Hello everyone! So ive been really interested in scripting and the sorts and i thought i should give it a try. Basically what i am trying to do:- Im making a Blueprint manager. What it would do is let you select images (Front,Top,Left,RIght,Back) and create planes with the same measurements as the image and place it in the…
I would call it done at this point but I do have a few things I would toss out there to keep in mind for later. - That is a pretty wide alley way, you might want to adjust the camera lens setting, or just move the buildings closer together. It looks more like the width of a street than an alley way. - The camera feels like…
Hi guys and gals, I want to get some lightmaps baked for work but I can't seem to get TURTLE set up the way I'd like. I've assigned objects to a bake layer (the default in this case) & I've hit the "Compute Scale and Texture Sizes" below: However I can't find any way to get TURTLE to respect this (I've even tried changing…
No problem. It's hard sometimes when you get conflicting advice. The best thing when you're not sure of a workflow is to pause your project and set up a very simple test to run through the pipeline. That way you can do a trial and error on all the settings and see WHY they work or don't work, instead of just plugging in…
Hello, so I set the project to this main file, and opened the scene for this rig and this is what the viewport is looking like. Instructions for the rig are: Below are the steps to load the character’s textures: How to Load Textures in Maya Open Maya. Go to File > Set Project. Select the main folder of the project you…
Hello workshop artists. I wanted to put together a thread to more formally introduce handplane to the workshop community. We have been sponsoring the the dota challenges on polycount for the last few months and I am a longtime member of polycount. From what I can tell, only some of you are using our tool. I wanted to…
Grind: it is good to see Spader on the job again. he has a heck of a stage presence. sundance: I like the fact that Joe has said he could have gone after Paramount about DS9 but since he was already at work with B5 he decided that he wouldn't be the disparaging party and face the contempt of the trek audience, and did his…
You can make your own "grid object" in 3ds max and activate it so that your grid-snap points will snap to it rather than the usual orthographic or ground-grid. Just create a grid object somewhere. Right click to activate it, and And you can set the size and planes and color and so on. Right click again and click "activate…
Well for me, Bethesdas Skyrim is close to it, i just wish for a setting other than the middle european sword and sorcery. As a major in Japan studies i would love to see a game set in a feudal japan, during the senkoku days (so when the country was at war). It features 2 established religions with their cultures and…