You guys probably have seen most of this already and I will be updating it regularly over the next several weeks/months but I figured I'd kick off a simple clean layout. self explanatory www.thatpolygon.com
publicdomainpictures.net/ Found some good textures on there... just thought I would share this. Its not a great as cgtextures but its a great alternative.
has anyone popped open the editor yet? omfg... 1.5 mil tris on average... the whole entire level runs directly in the editor, real time AO... n stuff... sad day... the snow effect... is INSANE!!!! it updates in real time ... also real time froth on water and rocks?! WTF?! and their heads use 256x256 normal maps...
Something I worked on in class, it was really fun. You can check out my marmoset or sketchfab at my artstation - https://www.artstation.com/artwork/dnL4Q
So I decided to continue the work that I started in 2011 at cghub production challenge 1. The goal is to make a realtime model with maximum detalization. Comments and critics are welcome.
Hi All, Kingdom Games is currently in the process of expanding and we're looking for a talented Environment Artist with strong hand painted texturing skills. To apply visit our website: wwww.kingdomgames.com
Wondering how others browse PC on their mobiles. For me, the forum is a bit of a pita, requires a lot of zooming and scrolling to see stuff. I wonder if there's interest in a m.polycount.com kind of portal...?