Doing some more work on this. I've made it so that if you drag a light that's pure white into the scene and tweak the color temperature slider, the intensity stays the same (as is reflected in the luminosity of the image.) The intensity of the light will not change no matter what the color temperature is, unless you go…
@skodone - Cheers for the feedback dude, bit of a late reply.. yeah after coming back to this piece I think I'm going to completely rework the trousers, so they are more fitted; and the wrists are still quite rough at the moment, haven't really put too much work in to them, need to fix the anatomy of the whole arm tbh, I…
Pulling your hair out trying to fix generic AI images? I recently helped a client replace AI art with human-led concept strategies ( moodboards, OKRs, design thinking), and got their game pitch approved by the board of directors on the first try. - See the full project…
I''m using Cat Rig in 3d Studio Max 2014. I'm looking for the cat rigs ability to control the following: - Knee and elbow swivel - Heel peel/lift - Toe tap/twist/lift I'm also looking for a way to: - enable IK on the head - get a HIP IK gizmo (rotates everything above the hip) and a HIP FK gizmo (rotates hip only) Also,…
@TomGT I did change the eyes as a lot of people felt the more natural eyes didn't really fit with the character, which in a way I agree. But I still think I'm going to miss them, they felt kind of nice haha! @lotet Hahaha yah I gotta reword the exact placement and make it fit better with the hair. I keep doing touch up in…
Is there an easy way to deform a plane to have the same shape as another piece of geometry? I have an object that needs to have stickers on it. The mesh is really ugly and it'd be a pain to try and map or use part of it for the sticker, so I am using a simple plane. But the area of the object that the plane needs to be put…
It's been a long term intention of mine to have a go at making a little game or two using one of the 'indie friendly' engines, most probably Unity. I'm not intending to sell it, make an MMO or any other overly ambitious project, this is just for my own fun and learning. This week I finally got around to getting started and…
With UDK lets say your making the base interior with BSP brushes since UDK is now additive not subtractive would it matter if on the out side that there were faces created by the BSP. Is it like Tech were you make the faces and you indicate what's to be used? Just trying to get my head around a few things. Thanks for that,…
Hello! :) So, my name is Luis, i`m from Brazil. I started my college last week, i`m doing Game Art (my passion) and my area of focus is VFX (Effects for games) and modeling/sculpting (I received zBrush from the school). A asked a lot of people and most of them told me that if i`m focusing in Modeling and effects, my sketch…
Hey there! Very large project here, lots of cool scene elements. I quoted the two images above but you'll find that my lighting suggestions apply to most of your work. I don't feel much drama in your lighting - it feels pretty flat. I'd wager to say that some of your shots in the unlit vs lit viewport don't offer very big…