Congratulations, you achieved the bare minimum to be functional at your job. Expect nothing less than mockery and ridicule if you fail to achieve the bare minimum. If you'll excuse me, I'm off to the theme park where I'll be congratulating everyone that is taller than the sign.
your missing alot of the concrete panelling from the concept also the right hand side wall should be taller and the top should stick out some more, i think this would give you greater scale and yeah beef the lighting up a touch NICE
Guys, does anyone know how to make my camera view the same height as the little character i've played in the scene? Trying to get the height correct but when i play it im alot taller than the skeletal mesh
That cloth and shoes are looking sweeeet, something about the proportion is bothering me though? I think the torso is a touch too small, could be taller. Or maybe bring the belt down a bit. I think overall it's looking good though :]
shrinking the head would only make him look taller, but the hulk overall is more compact, i'd say beef him more up he is still looking like just a bodybuilder hellboy just for comparison a quick overpaint
Looking good, masterchief is the strongest, main things I can see is the faces on the other two are a bit weak, Gordon's silhouettes is still a bit tubey and thin like a ballet dancer and I agree with Memory's points on Kratos and Gordon.
Also i like that the statues are very much in front right between the colums, like soldier guarding and watching you. You pushed them quite into the background. Also maybe Scale them up a bit so they are taller and wider.
~ First time i met this guy he pulled up his sleeve and I saw this: there was no way he was going to suddenly realise that he wanted to pursue a career in ballet or something. Game art is where he belongs. lol
The turret design seems a bit odd, especially the taller back. Something like the turret from an M-113 might work better: You might also want to scoot the turret forward a bit, to get it closer to the center of gravity.
Hmmmm, might be because of the reference you used but almost all the houses by the canals are at least 4 floors high, make them taller. Theres is also always a (small) window directly below the 'pole' that they used to lift things into the buildings.