I'd imagine we'll see some awesome AI in next-gen (well, technically current-gen) games. My favorite AI was probably from Half-Life 2, I still remember the first time throwing a grenade at a combine soldier and it actually ran out of the way to avoid death! I also can't help but give a link to this video showing off how…
I would be until I looked at it, it actually must have been used internally because an external copy would say "confidential", this was written in sharpie and I had not used it in 2 years or so and forgot. If only I had the other beta discs I had:( I had a Halo 2 internal one and Mech Assault 2 at one point (lonnng ago.…
After 1 year of self teaching and having no portfolio yet, what i do at the moment is take my time to create what i want and that is working correctly with the normal maps etc. Some examples are an architectural interior took me 2 weeks to model, just the walls/ceiling/columns. A modular pipe set that i made took me about…
Final Fantasy... They should have made another game based on that. Seriously though, System Shock NEEDS a proper, hardcore sequel already. None of this watered down for the masses bollocks that Bioshock is. Now I love me some Bioshock, don't get me wrong, but I can't stand games that hold your hand too much... Quake 1 and…
29 Been playing games since I was 2-ish (Blitz on the Vic 20, memories....), started messing about with editing them since I found out you can edit the car skins in Grand Prix 2- didn't do much more until I got a copy of Quake 2. Was in the games industry for 5 years at Mobius/Rockstar Leeds, been on the outside looking in…
My estimate would be about 2%. Half of that 2% gets lucky, and the other half works there asses off till they get a job. If I could go back in time, I would have never gotten my game art degree. I would have taken some art classes at a community college and taught myself everything researching online. That's what I ended…
wanna read something funny? http://en.wikipedia.org/wiki/Godwin%27s_law "Godwin's law (also known as Godwin's Rule of Nazi Analogies or Godwin's Law of Nazi Analogies)[1][2] is a humorous observation made by Mike Godwin in 1990[2] which has become an Internet adage. It states: "As an online discussion grows longer, the…
If you think about it, the only time you need to cut it is if you have a 90 degree edge. Even if you combine the UVs from SG 2 and 3 and leave the UVs for 1 separate, you can still have the entire model have 1 SG except the back if there's mesh there since that is a 90 degree edge. The bake will grab more information that…
I'm not 100% sure on this, it would need some testing but I think this is what's happening. In default mode: when using non square, non 2^n textures it will scale down the bigger of the sides to match the smaller (making it square) If the sides are 2^n it can still be non square, but anything else and it will be forced to…
I have just 4 cores here. I can see via Taskmgr that CB (feb7) is using all four, which is great. I get a consistent crash: 1. Load a 2048x2048 normalmap TGA. 2. Go to the Occlusion tab. 3. Click left and right on the Intensity slider, once every 1/2 second. I can click about 10 times before it dumps me to the desktop.…