And here is our Alpha! We are going to be focusing our efforts on the areas that the camera will show- the pirate ship will no longer be able to be accessed because it would take too much time to create an explorable area, but it will still visually be there for the plot! -The plot is a group pirates have invaded a knocker…
Hi @de_cbble thanks I'm in my new place and have internet now let me see, for the cloth, I usually just try to get a simulation I'm happy with and then add detail in zbrush you can see the meshes I ended up with on the previous post. That's literally what I take to ZBrush. when detailing the clothing I add thickness and…
Yeah, this is a scam going out. Got this email from 'segaremotejobs@gmail.com'. You don't need to pay too much attention to be able to figure out how dumb it sounds. $70 per hour, part time, proficient with pencil and paper. The whole thing was just ridiculous. I feel people new in the industry are easy targets, because…
hey David, i was posting the train image just to give a bit of context as to what the spray cans are about, im not actually looking for help or support regarding the graffiti because I've seen the inside of a police cell and a court room more than enough times over the last 20 years due to my own involvement with the…
Dear Community, You voted and we listened! So as promised in our forum announcement please find below a link to our DEV VIDEO on our Weapons and Hit System. [b\ADDITIONAL DETAILS:[/b] This video is best viewed in 720p for maximum quality. Show your support and help us get on STEAM using GREENLIGHT ]Vote for us on…
i render all day long cause im lighting TD and we here have chosen vray 7 years ago. we have a little farm and need a lot of masking stuff. so vray was the best move. i have done smoe reavaluation in the last month. i tested arnold, mr, renderman and redshift. arnold: great render engine fast for lookdev. optimized for…
It is vertex animation like a morph target which can be very expensive and memory intensive. So it doesn't get used that often, at least not in the PS3/360 generation. It really depends on how many verts are in the mesh (not just those that are changing). So if you have a 40k model and are only tweaking 20-30 tris it is…
What I'm more worried about is the current state affair in society, especially the Youth and their way of thinking. I know that we all to some degree reject an aspect of the older generation, it's a fact and part of life, no question about it. For example, I got nothing against people of different backgrounds or colors,…
Just use another packed texture in the same way for additional layers, and plug them into the additional sockets of the Layer Blend node as before. So two textures for your overlay materials, you can use six layers (R+G+B+R+G+B) if you don't use the alpha of those textures. The hard limit is the texture sampler limit,…
*Bonus Environment stuff!* From the start of it I had what I generally wanted, some lousy mid tech facility to process whatever was at the bottom of the pit. I imagined there would be a sort of toxic gas exposure leaking out somewhere at the bottom. The facility was either shut down or the workers would just have to endure…