Wow, only just came across this thread, but love what you have come up with so far. The original pencil concept has really great composition. I think the question you need to ask yourself, is 'snow or no snow'? Personally I really like thumbnail #1 (Props to the paintover by Laughing_Bun); I think the colour palette makes…
warhammer 40k has a very varied set of miniatures, Eldar are essentially space elves and they have some nice shaped stuff and vehicules, and some of the other races are very fancy too, but most of the things are very small You can go to forge world for some bigger and more special stuff Here are also some warhammer…
I agree that lot of games now just doesn't hold up to games in the past. Sure, they got better graphic, but gameplay has been dumbed down and made more simple. Take my two favorites, Morrowind and System Shock 2, they were complex and fun. The sequels (even though Bioshock was just 'spiritual' sequel) was prettier but…
Hello everyone again. Finally it's the end of the contest and i can say "Goodbye!" to my monster and take a good sleep. Yeah, seriously because of this contest i started to appreciate simple things like sleep for example. Of course i learned many new things. I took a look at the Painter, Unreal. For the first time i worked…
Fred over at gameartisans usually organizes the monster challenges like dominance war and comicon challenge out of his own pocket mainly. he was trying to get a kickstarter going to create an official avenue to fund and run those competitions but i'm not sure if he ever got that off the ground...i just know he was planning…
Perhaps divide your portfolio along studio position lines. Robot sketch 2 is just a blob of rusty metal, not a good thing to keep. Ask yourself if someone experimenting in zbrush couldn't do the same thing, especially so if it wasn't textured and didn't have the mist. Monster Bust is also a generic blob with generic sharp…
Honestly, everyone has their own idea of crazy. I remember a while back there was a make something grotesque daily 3d thing on cgtalk. I just brainstormed it out, jotting down what made me feel grossed out. I tried getting feedback from other people but nothing really struck me as a good idea. I mean, zombies could be the…
Update: the same team listed in the above post is still active on this mod project. We have continued to release internal test builds, and we are now up to #22. Hopefully start doing public test releases first half this year. Our latest build includes a prototype hoverboard (not bad for a mod of a pre-alpha game with no…
People: carvuliero - always provides really helpful anatomy fixes and updates for artists. They break things down with their paint-overs that make fixing the proportions way easier to understand; Paul "Pav3D" Widelski - includes amazing breakdowns of his character work, and is has been really cool about answering questions…
Internally yea it would probably be easiest to just use a flipbook sheet, though you should definitely let people import image sequences that haven't been pre-comiled into one. Then let users choose themselves if they want to work directly on the compiled flipbook, or with a timeline slider over the frames so they can…