Bonebrew22: Cheers! It's been a long road, and many trial and error to get this far (hoping to go further!) I'll certainly get those fingers in on the next model. But I did practice modeling some a few days ago. Texture work! It's been ages since I textured anything, and my old school ways of texturing aren't going to cut…
Update, not much to say really but I think I will detail the feet and call it finished for now, then start working on retopology. Anyone have any advice for retopology? I was just going to use the zremesher and then fix things in Maya, will that be fine? I'm aiming for a pretty high polycount, I believe 50k is acceptable…
VERY broadly speaking: Cryengine - Least flexible, but probably the most powerful engine in terms of cutting edge tech. UDK - Good balance of flexibility and powerful features. Unity - Easily the most flexible and accessible, but a bit lacking lacks in next gen features compared to the other two. It really comes down to…
Like how clean and easy to get around it is. Needs a "back" or "home" button once you're inside each section though. Love your texture work. Really really refined. Also loved seeing that Stratos there. One of my favorite cars of all time. I'm not sure what your career goals are, but your low-poly versions are still very…
I like the idea of a predefined concept to work from instead of a theme and some specs. Give people the freedom to interpret the concept the way they like be it stylized, hand painted, low poly or next-gen. We could set up a concept voting thread soon to start posting concepts and voting for them. If the response is good…
Synaesthesia beat me to the punch! DDO is a PBR texture authoring tool by default, so to smash albedo + ao together into a good ol' diffuse you would need to select the "Last-gen" profile in the export profile dropdown. Alternatively, you can leave things as-is and just add the "Base Definition" Smart Material as this will…
The batt life is around 5-6 hours in Photoshop. I got like 2.5 hours in 3D Coat on the 1st gen. It's not that portable. I was a little let down by the overall size. It's portable. But I found myself sitting on the sofa or in bed at night watching tv and painting. I rarely carried it outside of my home. If you have an…
As much flak that they took for releasing the game for so long without dx11. That they have taken so long without an update only to rlease without DX11 certainly seems to prove that u must be right. Ignoring cryengine till DX11 ( and serious next gen console considerations ) I just did not realize the engine needed so much…
This is the first mo-cap I've seen in a game that I couldn't immediately tell was mo-cap. Usually it's pretty easy to pick out, something about how twitchy it is. You guys either had some really good actors, or did an amazing job cleaning it up. Is it also a higher frame rate than on most previous gen consoles? I know for…
1. Which console sold the most monster hunter games? 2. How many thumbsticks did it have? ;) The Vita has a much much more powerful set of hardware. The 3ds aligns perfectly with the level of content they're going for, they're not going to pick a platform that would mean them having to retool for a next-gen look, with the…