My version of The Joy, before the events of Metal Gear Solid 3. This was fun to build, adding and getting lost in details no one will notice but I wouldnt have it any other way. Everything made by me, even went full tilt and made fully modeled and mechanically functional Browning HP Pistol and Swedish K SMG, because why…
Here is my error log after trying to play in editor....i have a feeling it has something to do with the file not found errors....but i have no idea why it wouldnt find them it was working yesterday Log: Log file open, 10/19/11 09:21:20Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467DevConfig:…
finally, some sense^ New topic of discussion: BLOPS 2 enthusiasts, what weapon is striking your fancy right now? For me, the SMR's heavy semi auto punch is so much fun! I find if I slow down and pick my shots wisely, I get positive ratios way more often with this weapon. Especially when taking out the SMG run and gunners…
If your compiled model doesnt show up that might also mean that the client doesn't find the texture materials. As schnoodle said, make sure you specified the correct path in $cdmaterials and then check wether your .smds (or what other file format you use for the importer) were assigned the correct materials before…
It does seem to be a little complicated. The workflow that I've been using is this: 1. Model/UV in 3ds max 2. Export to .xsi using Softimage's dotXSI plugin 3. Import into XSI EXP for HL2. 4. Export from EXP for HL2 using the .smd exporter (would do this in XSI 4.0, but no SMD exporter) From there, I've followed this…
i used to be into anime way back, then they started importing more fantasy based stuff, and that pretty much threw me out of the whole scene. Now, they're slowly bringing more sci-fi stuff over again, so I've been buying some again. I just got Elfen Lied and Gantz. Cromartie Highschool is a blast too. Ghost in the Shell:…
Hello everybody. i need some help. i got some axes for axe that are in the making, but for some reason the bone system from the FBX files for max2014 are misbehaving. instead of staying bound to the weapon bone, it attaches to the waist. Could someone with the proper tools help me with some working files? from what i…
Starting on a set for Tusk. Trying to get it as much done inside of MODO as possible. So I wrote up an SMD importer (not ready for release yet - still a few niggles) to let MODO natively open/import SMD files. I'm loosely basing this set around him being a bar fighter, with him having lost a tusk in a fight and had it…
Thanks for the advice. A little new screen shot of the metal piece on the back. And about the discussion between Mr Smo and garriola83, I know that real canon even in museum are not really destroyed, but in 3D we must do compromise between real and exaggeration to make things interesting. So yes the cannon that Mr Smo show…
i'm still using the 2 guns that Moxxi gave me...I thought i grabbed a screen of the SMG but apparently i did not... i find that just swapping guns every time you see a green arrow in the damage doesn't suit me. example: i prefer accuracy in a shotgun significantly more than damage...been using this one for at least 5…