madness. Freakin love the alley shots. Seriously incredible work. The shop scene is too noisy for me. I think there is too much grime and too much detail density in the wall and floors. Maybe use larger tiles? Its like everything from the desk to the floors to the walls to the ceiling are made by 2x3ft tiles... its just…
As someone who hasn't played a single COD this is right up my alley as fresh and exciting, especially since I love slow mechs and playing the stealthy characters. Sounds like this game fills all my needs. Gosh darnit I applied twice and still no key XD Surprised it doesn't have a "You've already applied" thing.
I agree with the above two posts. The top three pieces are your best, and there's no need for that first page with the singular thumbnail. That said, I'm really digging your work. I had to do a double take to realize that room was 3D and not a picture. The alley and ship house look like models that have been painted, and I…
hey, nice thread, will be coming over as I plan to tackle the UE4 myself soon too. The streets and alleys on your references seem to be much narrower and less straight and that changes the overall mood quite a bit. Maybe divide the facades into more narrow buildings and add some variation to the path the street follows -…
Yes, you could create modular sidewalk/alley pieces, and then modular wall pieces for the buildings. There are a number of tutorials out there that explain such a workflow. You can find one here as well: http://polycount.com/discussion/144838/ue4-modular-building-set-breakdown/p1 Can't critique much else until the blockout…
ANIMATOR NEEDED FOR COLLABORATION Hey there, I finished everything on my Warhammer ward, but I need somebody to rig, skin and animate this thing. http://imgur.com/a/wgx4f If you feel like this is something up your alley, you can contact me on steam: legiceeu (void with a vive for a profile pic) or via email…
Looks pretty damn cool. I wouldn't want to run into him in a dark alley. One thing that I see throughout a lot of your pieces that could be improved upon, however, is the amount of highlights. You have all your shadows down, but some strategically placed, bright highlights can really add a lot to a piece. Try it out.
I don't know if that Sharp accepts 1080p through VGA, which you might want to check out if you're looking at using it for the Xbox 360. Check out the new Samsung LCDs as well, the 4065f might be right up your alley. At your budget a DLP might be best if you want a screen bigger than ~40"
An alley way i made base on the game trailer for Stray. I was a big fan of the style and wanted to try and recreate it pretty accurately. I would love some feedback/Critique. I also attached the main image i was trying to copy from the game trailer. Thanks! Stray game trailer https://www.youtube.com/watch?v=u84hRUQlaio
Last year I took a "safe bet" over a really great AAA opportunity doing all sorts of stuff right down my alley, mostly because of my concern over contract lengths. I ended up being pretty unsatisfied with my decision in retrospect. So I also agree with the others here, pick what you'd enjoy doing more.