I'm currently a second year student at the University of Hertfordshire studying 3D Game Art & Design and wanted to make a thread to get some advice and critique on my work :) Here's some of my previous work: This is a house I recreated for a texturing brief, rendered in Arnold: A dinosaur I made (screenshots from Unreal):…
There's a lot I really like about this, and a few things I think could use some work. Overall I love the look of the end result, very cool cartoony feel and I always love toon shaders with the outline! I'd be interested in seeing a quick mental ray render. Room for improvement in certain areas, as you previously said, a…
Holy Moly - thanks for all the interest guys and girls, I'm totally blown away! Shadownami: Thanks for pointing that out, I'll make a note of that - it wont matter which software you use, you will be able to use whatever is most comfortable to you :) Fryght: Good question! There are no solid rules to the spec's right now,…
r_fletch_r is right about the Fill Texture Seams option. It's all the way at the bottom of the Mental Ray Batch Bake options box. However, for Maya, it just goes by pixels. Setting that setting to 2 should be fine for that small amount of texture space, though the larger the texture, the higher you may need to set that.…
My first suggestion is that Steampunk =/= old western. While they share some elements, I tend to see more civil-war era clothing than western. Guns: Your guns look like just plain ole revolvers. Steampunk guns are usually variants of 3 major designs. Steam-powered "rail guns", ray-guns, and unnecessarily mechanical kinetic…
Superman does have relatable traits tho, he's lazy and selfish; He does the bare minimum as a super hero, stopping petty crime such as bank robbers and extremely localised organised crime & singular villains. All through feats of strength which is incredibly easy for him. When he could use his powers to better the entire…
Hey. I'm not working in the industry yet, so take my comments as they are. Are the environments rendered in an engine or is this all VRay/Mental Ray? If it isn't an engine like Unreal then you may have a tough time landing a job as an enviro artist with no engine experience. The props within the environments have really…
Welcome to the fourms. The only critiques I have is your lighting in hurting your work. .The exterior of your Avalon scene is decent, that is your best one. The interior, not so much. Try just adding point lights in the windows and openings to the sky. remove the rest of the lights you have in there that don't have a light…
hardcore mode -harder to build up speed -harder to do specific tricks. if you want to do a blunt slide or something, you gotta nail it dead on. -doing a flip trick on a rail? good luck.... -higher ollies are harder to do -bailing is much easier basically, all the physics are better/more realistic. you cant do huge combos…
Here's something fresh out of the oven - I was baking whole day and I finally got some maps in place. I'm pretty happy with how normal map turned out, although it still needs some manual adjustments, and some extra details here and there, and a cloth texture. The only mirrored parts are shoes and hands. I managed to bake…