Already? Alright "We eat when we're not hungry, drink when we're not thirsty. We buy what we don't need and throw away everything that's useful. Why sell a man what he wants? Sell him what he doesn't need. Pretend he's got eight legs and two stomachs and money to burn."
Maybe more women ought to stand up to women objectifying themselves through rubbish like onlyfans instead of trying to influence the appearance of 3D models in popular licenses. I'm surprised there isn't a major movement against 3D porn and pornography in general, as well as clothing and fashion brands that very clearly…
You have about 65% UV-coverage which in the end is a real waste of texture memory. And even if you stitched it all together and placed the shell on a 1:4 -ratio map you would get exactly the same kind of UV-coverage, with a waste of 35% texture space. I would try and use those other 35% to something else (either for detail…
Your UV's look decent, although you have some squashing and stretching in some places. Maya has a surprisingly competent unfolding tool. Shift + rightclick down in the UV editor to get to it. I can't remember where it is in the menu as I'm too used to marking menus. You can also try out Roadkill.…
You're welcome :) Here's a full weapon FX I made recently composed of muzzle flash, shell casings, bullet impacts, bullet traces and smoke trails behind bullets. Smoke trails are a bit wonky in this video because I made everything inside a single particle system (for presentation purposes), otherwise they have a noise on…
Hehe. Thanks, I think. :) Well, I did it in a few different ways. The detail on the shell behind the snakes was created with shadowboxes, so they are separate pieces that I then merged back into groups to keep my subtools from getting out of hand. The detail on the back of that shell and the midsection of the pedestal was…
And this brings up another question,wich probably is a bit off topic but I ask anyway,noone will notice xD What trick do you guys use to give to an important UV shell (like the ones around the iron sight) the proper ammount of UV space that allows it to retain and display sharply fine details like dust and scratches?…
Ok ,so you have a solid base here. You have a moonlight coming in from the left ,wich creates some nice lighting to break up the scene,and large surfaces.Now go in and create some pools of light to create some light/dark areas. For instance,the doors at the end seem like they are entrance/exit doors.have some spill…
Hi! thx a lot :) MightyPea : "Somehow, it reminded me of Ghost in the Shell" - my inspirational sources where cowboy bebop, captain future and ghost in the shell.. so well.. it seams it worked somehow a bit ;) And the Shadows where some kind of a time-runs-out problem .. i head no time to make a real movie like light setup…
el oh ell Yes, the female perspective (as represented by me tonight) is that confidence is very key. We can smell a lack of confidence from a mile away. It smells bad. I think the confidence thing is all about our natural insinct. We want to find the best guy who we can 'mate' with, as it were. A confident guy that gives…