Game is starting to come along, got a (sorta) functioning alpha and some good concept pieces with a script almost complete. Still looking to add an animator and a modeler to the team. Email me at halogenstudios.indie@gmail.com
Hey dude, I am a noob in Maxscript, dont know the exact answer to your query.But i use Meshtools and it has a function called Select by Material ID Surface.You could look at that script.
Could you use TexTools 'render the selected UV faces as mask to clipboard' function to make a selection of the shell(s) and then run Warp? Or, are you wanting the Warp matrix to have the flow(?) of the UV shell?
Am I the only one arroused by this? Sexually? I would love to see her crawl. I like her short strong tail, seems functional :) . Where did you get the idea for this?
Liking those lighttowers, keep it up. I remember reading in the materials compendium that there is a shader function for pretty much exactly making water darker with depth... here: http://udn.epicgames.com/Three/MaterialsCompendium.html#DestDepth
This topic comes up every month or so. Should mopey "I'm so uninspired" threads be exempt from the "use the damn search function" rules? Make some art, or don't. It's really that simple.
defragging your harddrive may help. I'm no expert on how harddrives allocate their space, but if your system drive is getting full, it may not have the room to do certain functions efficiently, hence the stalls
diggin the outfit, not so much the boots... military clothing tends to be more practical/functional, I don't think platform boots would be very wise when you're running around the deck of a ship.
Hello everyone, I will start this thread to post my weekly updates for my Necromancer project. I am really looking forward for your thoughts and feedback! The main focus of the project is the necromancer, the playable character. I wanted to create an elaborated character, to show the development stage throughout the game…
UDK March update with some familiar art thrown in, congrats Tor Frick Epic Games Releases March 2012 Unreal Development Kit Beta Epic Games, Inc. has released the March 2012 Unreal Development Kit Beta, the latest version of the free edition of Unreal Engine 3 that provides access to the award-winning 3D game engine and…