Progress shot of what I've been working on recently! I'm really having fun playing with textures and trying out alternative ways to make them. This project's texture experiment was hand-drawing the trim sheet in Photoshop. I'm happy with the result so far, I adore the cartoony look that leaning this hard into hand-painting…
I'm working on recreating the Castle Caladan library from the 2021 Dune movie in UE5 as a portfolio piece, but I'm having some UV/texel density issues on one of the modular wall assets. Since I intend to use this in my portfolio, I really want to make sure that I'm using the proper technique here. Thanks in advance! --My…
I have been working on this gun over the last day or two and I plan to finish this as a portfolio piece for my university application. I have been modelling this concept: I believe the concept is supposed to be a DIY gun, so I am going to be sculpting welding seams in mudbox and adding a lot of dents from hammering. So far…
Splash Damage are still recruiting; http://www.splashdamage.com/jobs We've recently had hires who have worked on a range of games including but not limited to Heavenly Sword, Killzone 2, Fable, Fable 2, Mass Effect and many more. We have been interviewing a lot of people though we are in the fortunate position to wait for…
Hello, I have never used polycount so hopefully, I am doing it right. I am a huge fan of World of Warcraft similar to many others, and one of my favorite characters has to be Garrosh Hellscream (Although I didn't really like how his character arc concluded). This page basically is an update page (hopefully daily) for my…
https://hirnsohle.de/test/fractalLab/ This app makes it super fun to examine 3D fractals. I've been interested in Tom Beddard's work for a few years, ever since seeing his 3D fractals on Vimeo.
Alright, so I took a little time to do a more practical example. You guys have probably seen me write "model for your low" before, so I'm going to show what I mean by that. First the high: You'll see A is similar to the worst case example again, but is a very common type of model to see. Lots of straight edges, little…
Mark, I'm sorry but almost all of what you said is simply not true. What you're saying is a rehash of the media's talking points against him. I think you'd benefit from reading up on him, and better yet, read the books that he wrote. But just in short, just addressing all the things you wrote that I know are simply not…
Thanks for the response ! That clarifies it a little. Sorry if I am being picky but I'd like to make sure I am understanding the following properly, as this is, after all, a rather serious money investment. Could you please clarify what an extension update is ? For instance I am currently evaluating Maya LT 2015 and I see…