The video does make a lot of valid points about taking feedback when approaching character art and design. Being aware of this it does help with creating and posting art for portfolios that candidates will use to apply to these studios. For example when the advice is to match the existing quality in current game releases,…
Hey everyone been working on my 2nd level using Unreal 4, level features hand sculpted terrain, and environmental light sources, using the Ocean Plugin for the water. https://vimeo.com/175580647