OK that is really weird... and it seems only to be doing it here, cause in the sketchbook it worked like normal. Hrm. @LalaD Thank you! Thought I was going nuts, heh. Ok here is what I wanted to post: (*) OK first off. I made a quick modern looking handplane to get an idea of how they work and are generally shaped. I…
@John: The settings for XNormal right off the bat are pretty lousy, for example, set your AO bake to something like Cosine within the 120-180 range. The default ones aren't that grand, it also doesn't help that most tutorials don't cover indepth these stuff and you need to read the PDF, which gets installed in the XN…
ha, the military channel. IEDs are not set off by pressure sensors, they're set off by guys with mobile phones. basically they strap a mobile phone to the bomb, with the vibrator on. and the vibration sets off the detonator. IED means improvised explosive device. its basically anything they can get their grubby hands on…
You're not an art machine (unless you actually are then I'm sorry your a robot) so don't get down for being human. It's natural to have a flow to things. Instead of fighting it and making bad art and not enjoying it, take a break. Watch movies, play games, paint, draw, and surf polycount is usually what I do when I get in…
Tried to crank it on LAN today at work, but none of us were able to host a dedicated server and run ET:QW at the same time. The game itself would crash upon start up, but the dedicated server will remain functional. As far as I know that's the only way to set up a LAN only server. We all ended up just running around in…
I reckon the consistency and quality of work could be narrowed down to experience with a large project. I will explain to you in full detail how you could break down this project into a working system to speed up production while increasing quality. It's up to you whether you want to benefit from this information, and…
Yeah, Artstation... unless you're pro posting work from a project, or producing really great stuff that happens to get popular, you generally don't get comments-- and even when you do, they're shallow. It's just not a forum for that stuff and thats ok. If you want more attention in general, you'll need to post more and…
I wouldn't necessarily say that having everything almost blending together is a bad thing in an environment which is trying to capture a natural landscape and the feeling of getting lost or exploring in the woods. In that case the environment should very much look like it's a part of one another. Paths are the most…
not sure now, messed with all sorts of settings, mainly to prioritize speed over quality just tested it with direct x 12 settings and still no crashes( realised I actually had it on dx11) I have fairly old RTX 2070, but my PC is still fairly beefy. Lucky i did not go out and buy a 4070 :) as a video card upgrade seems to…
Look at the stuff that gets put into the Polycount showcase and see if you can figure out what separates your work from that. From what I see of your work it generally looks technically correct and your renders are quite good, but your environments don't look like they've been lived in at all, and you can tell quite easily…