Marvelous Designer has been around a while now and I've seen it being used more and more in VFX/Post-Production facilities, one its own, or in conjunction with any existing tech. I know that Passion Pictures used MD for their BBC Olympic titles - http://vimeo.com/45119481 It's true (as others have said) that Maya (nCloth),…
Lol if there is one thing I am starting to understand it is that veterans in the industry like to scare students and make them feel inferior and slow. The character you are doing would not be done in just a day. You might need to get a stage approved and that could take a day in itself. But what it really comes down to is…
Nice looking portrait you have there, mate. ;) The one last thing that actually makes eyes realistic is the "magnifying" refraction of the iris and pupil on the cornea, but as I've reasearched it's a quite complex phenomenon to achieve in real-time rendering. But since you used Mental Ray, that gets raytraced... and the…
It is good to be fast and get stuff done but when you're talking about a portfolio its quality over quantity. Sounds like you had to do a lot of learning outside of class which I know is frustrating so make sure to utilize all the free tutorials you can find especially here on polycount. I subscribed to 3dmotive during my…
...Charming! Hit a nerve have we?! hearing the unvarnished truth for the first time perhaps? With an attitude like that, the OP'll probably last a FAST New York minute *IF* he manages to publish anything, let alone his beloved passion project. Hmm...let's say for example's sake on the App Store. FUCKING HELL talk…
I think it's pretty common that College/Uni leavers find that their course was a waste of time (I can say I'm one of them as well). For me the course was under staffed and we where taught out of date techniques and information by most of our tutors, one left during the N64 era. So that should give you an idea. Now don't…
Thanks for taking the time to find the links! I'm going to drop a PM to a moderator. Well, a mix of the two. Keeping the preview and document in sync currently requires the targeted layer groups to be exported to a temp folder and loaded onto the model. Even if the process is handled automatically by the panel, it is not…
Well, you've got some good stuff in here, but right away, I would toss your reel aside if I were hiring. Every single piece is listed as WIP. It's as if you never finish pieces. An instant red flag for employers. As for the animation, like I said. There's some good stuff in there. That said, each piece seems to have the…
Ive used Unity, SO I can help you. Put all yo ur animations in one folder called TrollANimations The Name one of the FBX files "Troll.Fbx" inside that folder. From then on use this naming. Troll1@Troll.FBX naming conventions. So your Troll folder would look like Troll.Fbx Troll1@Troll.FBX Troll2@Troll.FBX Troll3@Troll.FBX…
I grew up behind consols and so the whole faster and more accurate to me is just bollox. Sure as in facts it it might just be, but you still have to be able to use it. A high sensetivity on the consol can make my aim fly just as fast. The difference between a mouse and stick, is the way to stop it. You might say that one…