hello guys, since opencanvas is such a nice aplication i profaned it together with my friend Psych0 , well be posting insane sketching ideas we have, and you guys can post too, the rule is IT MUST BE INSANE. no insane = no win . all images must have background.( story ) #1 Pancreatic shit fairy - its a fairy that instead…
But Tory, serious question. Do u REALLY want to become an Environment Artist ? cause i remeber in college you loved making characters, and you need do that for amount 8 months or so. Cause i remeber just a few days ago u were making a bust... And your now been making Environments for the last 6 months... Its just that…
I was hoping to get feedback on a character I'm painting. It's a looter, criminal. It's not a main character type of look, he would not be the NPC who sells you apples either, but I think, more of a guy who you would at most, have to bounty hunt for a reward for looting a village with his gang or something. I was looking…
Dude, how is going back to school going to help you? Rack up more debt. and you will be in better standings? The last thing you should do is go back to school imo. A degree means nothing if you want a job. I graduated from a school specializing in game design with a 4.0 gpa. 2 years later, and busting my ass every day of…
I support thinking about this - it is important However .. You must account for FOV(I recommend vertical fov for PC/console). screen resolution and view distance are not enough to give you accurate numbers It can also be boiled down to a simple equation that gives you an ideal texel density for a given distance (with fixed…
Personally I'd say 14's the best, the rest to me feel just too spindly or unbalanced, I'm also struggling to grasp exactly what it's meant to be? I'm aware these are just thumbnails but the fact that they all share the same head and rough proportions suggests that you must kind of know in your head what it is no? For me…
@North - Thanks man, I will go back to the UVs and see if I can optimize them with tileable textures and some alpha details. On the note of not knowing what it was, I had a very basic idea of an industrial container with a door (with glass window) and valve, that holds some kind of hazardous liquid (acid for now at least).…
@NegevPro: Yeah, I think there's some merit to that thought. However if you take it a little further, I think there's more to gain by addressing the perceived flaws of a game during the course of development in a public manner. It shows that as a company/developer that you care about and listen to feedback from players. I…
I have a similar situation at the moment also mate. As for my remedy, I usually find a night or two to skip sleep (most of it anyway) and just bust ass on whatever I can at the time. I plan it out while I'm at work, or on the drive home. The next day at work is usually a pain, but there is at least some progress. My…
Oh no, bad news You were using triangulated mesh as a base, and that yields very bad topology which you won't be able to make look nice no matter how much time you spend trying to make it look good. So just make sure that your mesh has (mostly) all quads and import that and start over, or just use Arsh base bust.…