Hey everyone, I'm currently working on a 3D modeling project for a game and I'm wondering about the best workflow for attaching windows to a building. Should I merge the vertices of the window with the building (which would consequently add edges to the base of the building, making it a single composite part), or would it…
Greetings, Polycounters! I am decided to take part in that fun:) Picked Vayne for warmup Created rough sketch in Zbrush - then jumped into Modo and now back to Zbrush again. Here is my model after modo cleanup and before final sculpt.
I would like to reserve a spot also, got some ideas already for the animation, but doing the modeling part as well. Will hopefully get to this as soon as possible. :poly121:
does anyone have any spare desktop parts they want to give away or otherwise scrap? My gpu in my laptop is dying and thanks to an unfortunate event I no longer have a desktop, this unfortunately means I will be computerless once the gpu dies, if anyone has any spare parts I would be willing to find a way to pay for…