That is a must, maybe something like 4 of 5 ppl must surrender on one team and 3 of 5 on the other team accepts. on another note, I hope not to sound bad in anyway, but does anyone want to trade a compendium for some items of my items? The current price is 7 keys on the market which I think is pretty high.
I've been working as Lighting/Comp artist for about 7 months now, 6 months at one studio, one month at a new studio. Wages are comparable to modeling and it seems i can move over to the modeling department with some ease (only been at this specific company for about a month now, was at another one on a 6 month contract)
model Day 7! Due to the low poly I'm attempting, I decided to go with a more modern desk lamp. 48 tris 256 x 256 diffuse @hanoldaa thanks, your models are looking great too! I'm teaching myself Blender and using this challenge as motivation to push through all the hotkey memorization :P Photoshop for the textures.
Well, still can't solve the problem. Actually, a few days ago I moved to Windows 7 from Vista (I didn't have this problem on Vista). I tried to randomly change Catalyst settings but it didn't help. The problem exists with both Direct3d and Nitrous drivers. I also tried Cathodeus's script and it didn't change something.
@ Fridock: Thanks for the comment, would you mind pointing out the smoothing errors? that way i can fix them up. @ Sammy101: Thanks! To be honest i cant really say since i was not able to work on it solid. But i would have to say it took me about 7 days, around 2 to 3 hours a day tops.
Just like r_fletch_r sayd :) Try to export to .obj and import it back. I had the same problem on max 2009, win 7. Also, sometimes you can try reset xform and convert to poly. Hope this helps! p.s. Select borders ann hit ctrl-a so you can see if you have any holes in mesh.
Where is the camera movement coming from? get rid of it. Its hard to get the exact frame without a quicktime movie, but on youtube, its at 7 seconds that is off balance. the entire body is too far screen left. Though i dunno if its better in the second version, or if its just the camera movement that is distracting. But it…
Larry, Optimus, Shrike Thanks for the feedback guys! I just notice that artstation doesn't upload 4k+ resolution :( so I'm going to post 7k final render link here directly from my deviantart https://www.artstation.com/artwork/nXwOE https://orig00.deviantart.net/a87a/f/2017/282/7/0/saiga12_xts_7k_by_rav3nway-dbq21ag.jpg
Captain Mishap! A fun little character I made for a 7 week game project in school. Character concept made by my awesome classmates. Tris: 11261 2048*2048 diffuse/normal/specular/gloss maps. 512*512 emissive & translucency maps. Tools used; ZBrush, Maya, Xnormal, Photoshop, nDo2, dDo & Marmoset 2.
But that information is not in the article. The article itself is quite short, looking at it from an outsider's perspective. Perhaps all of that information is best placed in a wiki article over here, where it's out of the reach of trigger-happy Wikipedia administrators? If no one objects to the proposed deletion, I…