Yea, you are right about folds and cloth, I don't know how they works and didn't even used references. Now I'm focusing on anatomy and faces, but soon i begin with clothing and maybe more armor staff, because it's more fun. Your tutorial is very helpfull.
I had made this model a long time ago, far before i had budget and shit for the armor pieces. I think that last one should be doable, but i like the idea of being divergent and making him more gold? What do you guys think
Thanks man, will definitely work on this. Tzz said: Thank you! Yes, I'm still fairly new to substance painter and couldn't figure out how to get those brushed metal textures to go along the armor. Need to watch more tutorials lol, I appreciate the feedback.
We're currently working on an idea for a new set for the Lich character. We're still at the "basic shapes and all that" stage, so any feedback would be very much appreciated before we go any further. This time we have a basic name for it: Armor set of Frozen Entombment.
That armor looks pretty impossible to be *in game* used. it's a grand design, but that's gotta hit at least a million or so if at the least 700,000 polys. its bump mapping is what tricks the eye into thinking its high def that way you can make low poly model look b@a.
i agree with bardler. personally, what makes a character sexy is the face. a character with a beautiful face is sexier than one with her boobs hanging out but her face covered... if you dont care about sexy, then add a chest armor to her, that would make more sense.
Looks really cool! Making great progress. I would say to take another look at the face. The concept has her face a little slimmer than what you have. And I really like the face on the concept =D The armor looks amazing to me, keep it up!
Well, I personally love Diana but this art looks "cheap" and I don't know how to explain what I mean with that. Guess that's paintwork - by that I mean gradient on some parts of armor made with gradient tool and smth like lack of volume. Head and torso are fine, though.
i believe that "128" is the name of the thread you are looking for. Whats with the head texture? is it supposed to be a helmet of some kind? Imo it doesnt go very well with the rest of the body. Looks more like something that would come with a master chief mjølnir armor. Other than that, nice work!
Todays work: I smoothed and shaped him out a bit more, but todays task was taking attention to the lower body. I fleshed out his legs and added some armor, a skirt, and boots. Enjoy. Might do some more work on him tonight. Stay tuned.