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Re: Bioware teams with CGHUB for contest
Reply by
sipher3325
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Nov 2012
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News
Even though i'm not very good at characters I still enjoy it so I will def jump in on the action.
Re: Rock of Ages - Brilliantly demented follow up to Xenoclash.
Reply by
leilei
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Sep 2011
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General Discussion
Why'd it have to be called that? Now I can't get that stupid Def Leppard song out of my head
Re: Unity iphone shader with vertex blending and lightmaps?
Reply by
rube
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Aug 2010
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Technical Talk
check the #unity irc channel on irc.freenode.net (same network as #model_design). There's a few iphone devs there that may know the answer.
Re: Game Cinematic for film students
Reply by
absorbentghost
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Sep 2016
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Animation Showcase & Critiques
Im a genrealist , but i focus on character modeling and look dev .I studied animation for a short time aswell .
3 results
Re: Blizzcon and them cinematics
Reply by
Stinger88
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Nov 2017
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General Discussion
Overwatch Early Dev footage. Cool look at grey boxing and progession of the games development. https://youtu.be/yH0GsOKZHMQ
Re: Creature Concepting
Reply by
zberry
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Feb 2015
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3D Art Showcase & Critiques
Some preliminary look-dev/tesing in marmoset tb2. Jacket still placeholder. Any thoughts/crits appreciated.
Re: Maya LT and texel density
Reply by
Visum
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Dec 2016
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Technical Talk
I'm going to bump this hoping some awesome dev missed the opportunity as it seems LT lacks a tool like this :/
Re: My First PBR : Will need support :)
Reply by
lotet
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Oct 2014
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3D Art Showcase & Critiques
looks great! but yeah, the wood should def have less spec, it kind of looks like plastic atm.
Re: Physically based rendering in games
Reply by
almighty_gir
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Aug 2013
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Technical Talk
dielectric vs electric materials now in: now i need to figure out how to blur dem cubemaps.
6 results
Re: Natural Selection 2
Reply by
nick2730
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Oct 2012
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cant wait till xmas im sure it will go on sale then ill def buy. good luck with release
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