First thought when i saw the name was of that DM-crates level that I believe cholden made back in the day(?). Then I saw the design and thought it would be hilarious if you guys took that level idea, make it entirely out of crates, but then some of them transform into these things. the two flat pieces on its head could be…
Always go MODO :P I've been using MODO since 101. It's hard to nail down exactly what it is about it that feels good... partly it's that the majority of tools and features all work together across all the things (sculpt tools work on sculpts, but also regular geometry, and on UVs) all the falloffs and action centres work…
Hey guys, thanks for your replies! The main problem about the symmetry modifier is the rotational position mainly. Zeroing the transform is easy enough, but to zero the rotation i have to go into local rotation and keep zeroing the x y and z until it lines up. Usually I have to zero those each a few times because when you…
It's doable already but we don't have any pre-made node in SD that will get you there automatically just yet. You would need to create a function in a transformation node to "zoom in" on one of the tiles in your texture and use 16 of them with different coordinates, pack this in a subgraph to make it all nice and easy to…
I hear you mate. I have a Zbrush IMM armour brush up on my Gumroad with about 50K downloads and not too many donations. Although I did get a personal email from one of my all-time Hard Surface heroes, Furio Tedeschi, thanking me for the asset and telling me he used it on his professional concept work for the latest…
Apparently this ISP will prevent IP tracking through some kind of masking. So you will always be invisible. At least that is what he is going for. Basically it prevents the govt. from knowing where you go and what you upload\download etc. If it worked the way I would hope it would, I would be very happy. Will it happen not…
my friend figured it out for me cause I'm just not very good really: import maya.cmds as cmds from pymel import * objName = cmds.ls(sl=1) prefix = objName[0].split(':',-1)[0] con_shapeNode_list = cmds.ls('{}:*'.format(prefix), type = "nurbsCurve") con_transformNode_list = cmds.listRelatives(con_shapeNode_list, p=1, type=…
The way that I handle this problem in 3ds max is to use the WHITE align tools. The tools are hidden under the traditional align tools in the Quick Transform tab. To access them you must click and hold on the orange handled align tool and then select the white one. I hope this image explains the process. You can leave the…
Day 7. October 14th 2016 - Batman Torso Sculpted the torso, really enjoyed working with clothing wrinkled, and the broadness of the anatomy. Day 8. October 15th 2016 - Batman Arm Time was cut short today, but made solid progress on the arms. Having trouble with artefacts like geometry stretching and holes, would love if I…