Well they don't admit to themselves or to others that the third party uses pirated software. But someone somewhere at the top always knows, and knows that it helps the bottom line to not talk about it. And as long as there are some license arrangements in house that keeps software companies happy with their logos presented…
Nice gun but ..ehem... low poly? 2k for a handgun isn't really low when a lopo character could be <1500 tris. Yeah it's baked down and stuff but... someone has to be a stickler. Also, you typed Specular and Normal wrong, so if using for portfolio piece...
Yeah, always cheaper to build it yourself. Putting a PC together isn't much more complicated than building a lego set anyway, as long as you've researched it all, and everything is compatible, its just a matter of reading the directions and plugging the right components into the right slots.
Tried to exercise cross-contour lines this sunday by drawing my Lego Wall-E. I tried to keep the details low to focus on the cross-contour lines: Noticed too late that he was too broad. Also I really struggled with the perspective of his arms.
Yup and go steal a few games while your at it. Smooth. neeter: just learn to assemble the stuff yourself. a retard could do it these days. Its like fitting lego together. The harder part is choosing good components which you seem to have done.
I try to stick to racing and platform games with my 2 sons (2.5 & 4.5 years). There are enough fun games that don't involve much violence or at least realistic looking violence. These days Lego Star Wars II co-op rules my Xbox.
Sir Spamalot gogo! think Im calling this done, at least for now. could probably had set up better lightning for a camera turntable, have some pretty strong backlights. but getting tired :P schleepy.. [ame]www.youtube.com/watch?v=sURDzG8MTVg[/ame]
I find it shocking to read that today's youth gets exposed to vile filth such as megablocks. After even a short amount of exposure I required extensive therapy. Back in my day we had lego and all was well. But this ... Won't somebody please think of the children ?
I think Funcom used Blender primarily for modeling on a Lego game they did some time ago. I remember reading about a conference they did on using Blender for game art, but it's a bit vague in my memory. Maybe someone can exhume some links.
I think the idea has a lot of promise. On the other hand, when the marketing makes it look so smooth and wrinkle-free people just get cynical. It's like 'yeah OK'. They should be treating it more like the prototype it is; that little lego demonstration was hard to watch.