Yo! Finally decided to create my sketchbook here after a long time of lurking. I started this art journey as a hobby and wanted to improve. Critique and feedback are very much welcome. Started to take the 365 days drawing challenge ranges from 30 mins - 1 hr with random drawing every day. 1/365 2/365 3/365 4/365 5/365…
I'm 2D artist interest to use 3d software to design my illustration simply I want to create rough 3D base then draw and paint over it. Mainly use for environment design I want to pan the camera on the scence with rough model and simple lighting. Which software would best suite for this kind of task ? Right now I'm looking…
Do games use UDIM nowday ? Or it's still multi material Id ? Our ancient game engine doesn't support UDIM but I read that Unreal does. I mean in an actual game whatever Unreal is capable of? I believe some of its features are designed for kind of rendered animation rather than actual real time things. How those UDIM tiles…
Well, that's precisely why I was mentionning earlier that some of the confusion in this thread might be coming from where you are in your learning of polygon modeling in general. This (and the weird question about the ears) 100% confirms it. And again none of this relates to "old" or "new" models (beyond the fact that…
This sounds like a pretty standard way of studying, I don't think you're doing anything wrong. If you're learning to draw not every sketch has to be a master piece, sometimes just drawing eyes over and over is how you learn to perfect them and you can move forward with that knowledge. If it's a matter of wanting to finish…
Cad Software is generally to build millimeter accurate models usually via curve tools, and when exporting them become a body object... which if you turn into polygons has TERRIBLE topology. Polygon modelling as you are allows the full control of this and is more suitable for game models. What i'd reccomend, after doing a…
Which ones? I can draw, but drawing women is still pretty hard for me, so what you see here is the result of referencing many images found across the internet. When I have the body where I want it, the face is going to be tweaked to look somewhat like Halle Berry. When the model's body is complete, she'll be textured and…
Pros of drawing is that its easy to come up with stuff, while in production you're provided with concept art, there are situations when character you receive will only get 3/4 shot, or environment concept may have objects which can be hard to read. In these situations its definitely useful to go into photoshop and great…
Oh god, I´m going to print all of these and scatter them everywhere in my room so I´ll never forget it : I I´ll start praticing this right away, that was the best suggestion ever, thanks Daew! :] *edit* first scribbles. It already feels different but I need to add more sharp edges. Lets continue : P Hm, na, feels like…
im interested in this as well. Methods I have yet to try out : 1. Zremesher for a base low poly cage, then import into 3D App (Max in my cage) and use the tools there. - for Zremesher to work correctly your HP topology will need to be adjusted in most cases. This video might help: [ame]…