Hardsuit Labs, an independent game studio in Seattle, WA, is hiring for a Lighting Artist! We're currently working on a new original title, along with porting games to consoles. The studio consists of developers that's worked on several titles, most notably Blacklight: Retribution. Here's the link to apply:…
As the game assets are processed to be used by the game engine, the vertices that border the UV islands are split. And they are very weirdly split at that. The torso is split in half, the underside of the breasts are disconnected from the ribcage, and each of the legs separate at the hip. Worse still, the torso is a…
Hey mooj, as I said on #md and didn't particularily like what I saw of the game. I agree that its definitly for mature audience on an age and intelectual level. The models and environments were also pretty... but I was bored of it within 10 minutes - and all I did was WATCH the game be played. The novelty of its content…
i did call it my pompous movie list of 2006, didn't i? honestly, i don't need any entreaties to stick with Pan's Labyrinth; i feel just about the same as when i came out of the theater, which is to say mostly undecided. it's definitely one of the better films by far of last year, and i think it will age quite well. there…
Thanks for the feedback guys! nyx702 you are right, the proportions were a bit odd and were inconsistent so I went in and changed them (still some issues, I'll try to figure them out today). When I increased the hand size it looked way to masculine though. So as of right now I plan on matching up the hand to an image I…
It looks good from far away, I see a lot of detail, I think. I'm happy that you've not presented in that nasty matcap red default, but hows about some perspective shots? I was never a fan of orthographic. As for direction, I'd do both :) . They're both cool ideas and they might both look good. If you go with the centipede,…
It's a nice piece of work so far Texelion, some awesome critiques going on here to, I wish I had some of this critique in my thread :3 The godrays could be done with geometry instead of blueprints/FX (alpha shape etc...). If you're going to take multiple shots of an environment then you're going to want some nice refined…
Who's the dick? It seems pretty dickish to tell people they can't talk about the walking dead in the walking dead thread until he's seen the episode? Just stay out of the thread until you've caught up. The spoiler tags are fucking annoying and now we have to spoiler talk about this weeks episode too in addition to comic…
That looks real nice. I'm a fan of simple shapes. What you have so far is really nice, and easy on the eye. Cute, even! I like how the more organic and moving things on the screen are sharper than the static background and environment. Applying the geometric feel and look to everything probably couldn't go wrong. It looks…
Great work so far! The only crit I have would be of the character. Seven posts up you have a fly around of the figure. The middle shot shows the lower leg and foot (left foot angle particularly). The size and shape are quite odd. Im not a real fan of the elf turned up toes model but aside from that the size and form of the…