thanks for the feedback fozwroth heres an update taking some of that on board still haven't had time to get rid of the movement pattern in the foliage yet however i will get onto that soon. I am almost ready to call it finished still need to build the lighting for this update but i will get onto that tommorow
Okay, the swords are updated. Does the video seem updated to you? I refreshed the page and it jumped to and older version, then refreshed again and it shows my most recent version.... For those that have seen it before: Are shadows removed on goblin? Music quieter? Swords marginally brighter? If yes to all, then it's the…
Update: -FInished textures -More composition tweaks -Added sand layer to the most of the objects textures -Sand plane tweaks No sketchfab update for today, just some screens of new FX on old scene(would be nice to have some advices on this): Planning to add some sandstorm around the scene as the finishing touch.
Thanks for the comments! : D Following some suggestions I updated the placement of the characters in the scene, so that they don't overlap as much. I updated the images in the first post accordingly, does it look any better? I've heard that one before, I think it's the name probably. :( Gonna do something about this soon.
Another eternity has passed since my last update. I felt that it would be hard to hit the deadline with the amount of assets left and I've asked my friend Desmera for some help so she is joining my team for this contest. Here's a small update. lowpoly and bakes of my throne model.
Hey hey sorry for the lack of updates guys, and thanks for the kind words! Been busy with other school related projects. Will update when I feel there is something worth showing @cactus: Not sure what the polycount is, I believe is something around 1M + Tris maybe? Lots basically, but still runs alright!
Hey Patrick, thanks :) Only advice I can give really is start a topic early on as long as you have something to show and update it often from then on, just make sure each update you have new stuff to show. I tend to post on the polycount slack group for feedback too.
Victorian Wall Clock - WIP - Sketchfab model shows older geometry, and the images show the updated version following some feedback to lower poly-count on Artstation. Unfortunately due to the updated UV set, it will be requiring a re-texture. model New Geometry (Including Old Render): Old Renders: Old Geometry:
sorry i didnt have the color seperated, they are already different chunks to make modeling and baking easier. heres an updated pic with the seperations showing and an updated flat section. i also changed the width of where that section was to give a little bit of a lip where the rounded part where the hole is on the other…
Figured I might as well put these updates on my sketchbook as well. Here are some updates to what I am doing for the XMD contest. Here is the link to my thread within the contest if anyone wants to go check it out. http://polycount.com/discussion/177872/wip-jasmine-heerasingh-character#latest