I re-visted this piece over the weekend: The Reaver Gladius new: model I made this low poly short sword when I was first setting out to learn 3d. I was pretty timid about color at that point so I kept it monochrome. old: model I really liked the design and thought I should do something with the piece. The answer turned out…
Most models of magical weapons in games draw the pattern from classic artwork - Greek keys, Celtic knots, stylized leaves - rather than abstract geometric designs. A search for "sword etching" should yield some nice examples of real-life weapons. http://engravingglossary.com/ provides some very nice images. I'd remove the…
Some pretty cool stuff! If you're looking for feedback on specific shots I would recommend uploading it to syncsketch. Overall you have some fun pieces, but it's quite long. Around 40 seconds total is good. It forces you to include your strongest pieces. It's harder to keep someone's attention for over a minute. I think…
Updated my portfolio a bit. Ended up re-doing most of the renders in UE4 (except the sword, going to do that tomorrow). Added some better shots, better lighting, added some HP shots where it made sense etc. If anyone has any other pointers, please throw them my way. Working on some new projects as well that I will be…
lookin cool man. although if you look at the pic, the pauldrons aren't symetrical. the right one has sort of a hole in it to give the sword arm more range of movement, and the left one is closed off to add more protection and work in conjunction with the shield. although i'm not sure how technicaly accurate you wanna go…
those look sweet! Of the ones taht id dont think are quite as solid: Throw Rock: just just glancing at it, i dont get that im throwing something, or that is a rock. Gut could use a little more depth/gore maybe some 'action' lines coming out of the sword on Shatter? Hell's Key is a bit confusing that it coats your weapon,…
Hmmm, well I havn't had played any of these games for ages, but from what I remember they're fun. The Tenchu series (Nothing like being a ninja) Tomba and Tomba 2 The Unholy War (Strangely fun) Legend of Dragoon Bushido Blade 1 & 2 (by far my favorite sword fighting game series) Front Mission 3 Parasite Eve 1&2 Soulblade…
Thanks for the answer! :) I'm always afraid of adding additional geometry (I don't know which number of quads, edge loops etc is the best for "game ready"), especially when this shown object is actually small (its just a single part of the sword). I managed with the problem by using paint skew on the edges. Looks kinda…
sculpture texture thing i did for practice this was a terrain WIP that i did for a little project for a secret santa thing this is a low poly hand painted sword i did just because i like to on and off mess with low poly and hand painting styles. this is messing with a procedural stylized rock thing i picked up from one of…
Damn, I gotta go back! Totally missed that part! :poly142: Still trying to figure out why smokey / mib seems to kill off people almost indiscriminately the moment they arrive. This episode most of the people on the ship (who hadn't already been run through with a sword) were killed off without the whole flashing light…