I was hoping I did that, with the beveled square on the magnetic barrel panels, as wel as the general hard, beveled shapes. Though the only curved place is the pistol grip and the AK-47 esque back. Material wise, it'll definitely share the bracer's materials. At least, that's my artistic reasoning behind the way it looks…
I started up again *trying* to model I'm no expert but I can try right? dont expect anything amazing because im not in school for this I kind of taught myself but i had help from some video tutorials on the net and im only 13 Crits are welcome say whatever u want anything helps thnx
so I am using 3d coat for a material study and i need to use measured IOR levels but I don't know how to input those values, for example I have a gold coin and the measured value for gold is 0.470 . Do I input 47% into the metelness value? that dos not seem right what do i do?
Hello, hello everyone! I'm pleased to meet you all. I've signed up a long time ago yet it is only now that I come to do my first post. Well, today I would like to present a Work-In-Progress to you all. Please, all feedback is encouraged. Here it is( also note the awkward planes for alpha channel texturing ):
helo guys. Wanted to ask a question about modeling in 3ds max. DO u guys model some details seperately. For e.g if i am creating a ak-47, do i have to add additional detail seperatley like the barrel or scope in a sniper rifle? and if the answer is yes then how do i attach it and make it the part of a whole object?
Hey Guys, another xenomorph addition. to see how i made the drawings please refer to my failed AK-47 Project LINK HERE>>>>>> http://polycount.com/discussion/170113/pc-csgo-ak47-xenomorphed-wip#latest <<<<<<< All i have done is re arrange those drawings to fit the Deagals. i hope you like it. :)
What up! So, 2 days left until the contest ends, but nevertheless we'll try to finish one more skin, gotta work super quick! :D Inspiration is still the same: chrome, ray guns and stuff, so this skin will have many things in common with Plasma Blaster, but it will also have its own intersting moments 'tho
____________________________ Rather than focusing on heavy neon colours and typical 70s/80s sci-fi imagery, I have instead gone for an approach with heavy influences from dystopian literature - choosing to use a look inspired by Soviet propaganda. At this point, the playside of the receiver and the magazine are done; I'm…
well, quite a lot of opportunities and leeway I'd say, if you can manage to retain the spirit of the source material. But that's not very easy to do. Can't say much about Ghosts of Tsushima, or Total War. But couple recent films are worthwhile considering. 47 Ronins and ScarJo in The Shell. With the 47 Ronin from 2013,…
Hello Polycount! I am having a rendering issue with 3DS Max 2017 and Mental Ray. I have an animation that is 88 frames long and on frame 47 for whatever reason the shadows, reflections and spherical environment map break (Do not render) only on this specific frame. - I have 5 light sources, ( 2 spot lights and 3 point…