It's a good start but it still lacking refinement. The proportions are really off; think how many heads high your characters are. 7 heads is good, 8 is heroic. Also the arms are a bit short, the wrists should be at the same level as the crotch when put to the side. As for the heads themselves, they also need more…
I built up a HUGE folder of reference like recommended, Im still collecting some as a I go along, I think i have fixed the issues with the Form, I'm struggling to get him any taller than about 7 and 1/2 heads, Would it help if i made his head smaller? He is also 3 Heads across, and Im SURE thats too wide for someone of 7.5…
1) Never expect Polycounters to roll over and play fan boi unless your stuff is so good God himself says "I swear it was a photo". You might get a pat on the back but more times than not you will get a crit that will help you grow. 2) We give crits not to hurt you personally but to build you up as a better artist. If you…
Model hair for game character Sculpt hair for game character Just click on the google searches above for loads of information. Its not clear what sex your model is. Maybe both? The head and hands look a little strange. You can use Daz3D while modelling to help you with the physical appearance of your model.
Hi everyone! This is my first time ever taking on a challenge! I chose the Hard Surface Prop, which in my head I said I would model in one go. But now that I've started, that doesn't seem as feasible. I'm thinking the thing that took up the most of my time was trying to figure out the scale. In any case, I'm not trying to…
i think the good thing about patience is that each part of the design will feel fleshed out, so instead of looking at the project you start as i have to get it all done every-day. Look at it as i have to get this clothing to look right, that is how i get and or got by with the scylla "goal", i still have yet to pose and…
Hi guys, trying to wrap my head around UVs and how they affect performance in-engine. Is the performance cost of the UV map the same whether islands are packed into one tile, or split across adjacent tiles? I am assuming that since there are the same amount of islands in either case, the rendering hit is the same. For…
I read some of the patch note changes to the Monk healing, and my heart sank tbh. The current Mistweaver healing playstyle is ridiculously fun. Can understand that it could be too powerful currently, or be too deep/complex. Holding judgment to try it, but reading the changes to abilities and buffs did make me sad. I'm so…
Let me first start by thanking you both for your in depth replies :) Its nice to see a forum with members that actually take the time to read a complete post :P I think you guys have given me all the information I need for now to proceed forward without heading in the wrong direction :) Thanks! And I will be posting my…
Cool it down a few notches people. We don't condone shouting matches here. It looks like this thread might be heading that way. If it does, we'll kindly give out 2 week temporary bans to help people cool off a bit. Please give this part of our rules a read-through.…