so i am following a tutorial step by step using 3dsmax and mudbox(1st time) having issue with the hard seams on trash bag from normal map, gave the model the same smoothing group(was on tutorial) any suggestions or help would be appreciated.
Hey guys..could anybody kindly point me in the direction to a tutorial for creating a good normal map for a rough wood texture? Actually, any advice or tutorials for creating normal maps from photos would be very helpful. Software I'm using: Photoshop & Crazybump
There are many resources once you know what to search :) I liked the rendering tutorials of this one: http://catlikecoding.com/unity/tutorials/ But it might be better to start off with 2d stuff: https://thebookofshaders.com/
Search the web for 3D tutorials. They're countless and they will help you immensely to get better. Guidance is key at this point so learn from free tutorials and paid if you can afford them.
What`s the best place in your opinion to look for particle system tutorials (Unity and UE4)? Gumroad or something (I already saw the contents in Polycount, but I really prefer video tutorials).
@kaktuzlime looks great & thanks for the tutorial man ! I like it how you note the whole thing is just preparation, so I see the tutorial as a breakdown rather than a process, cheers !
: ) that shouldn't be too tricky, man. http://www.mr-chompers.com/tutorial/video/delilah_07_gun_uvs.zip poop's always had good tutorials. try this one out, and play with max's relax tool. easy stuff.
did you guys like the online? seems to be interesting... but i still have to try it out. Funny that they would have videos as tutorials.. instead of just a tutorial demo. But i guess it works.
I seem to remember the tutorial that came with 3dsmax was pretty good and covered the basics. It dealt with a chess piece I think... This is a bit dated but still holds up. http://www.poopinmymouth.com/tutorial/normal_workflow.htm
how did you model, if your not plane modeling, you should be, if you don't know how, use Ichii3D's Tutorial, which I will link you to Ichii's plane modeling tutorial