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Re: Lear's work thread
Reply by
onionhead_o
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Sep 2008
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3D Art Showcase & Critiques
how come the specular has a bluish tone to it. I see it in lots of ppls spec maps. does it enhance it?
4 results
Re: unreal/quake style fps gun
Reply by
dolemite
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Feb 2009
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3D Art Showcase & Critiques
Maybe up the spec on the places where the paint is chipped? It seems to be equal in specularity to the painted areas. Sweet gun!
2 results
Re: WIP Holy Snail Temple
Reply by
Bronco
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Oct 2007
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3D Art Showcase & Critiques
looks ok so far,could be intresting when textured. what are your specs your working to for this? John
2 results
Re: Normal map seam
Reply by
Mark Dygert
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Jun 2010
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Technical Talk
Standard material with a normal bump, spec 100 Gloss 25. Scanline rendering. No crazy viewport hardware shader.
4 results
Re: panther ausf G.
Reply by
rooster
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Jul 2007
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3D Art Showcase & Critiques
[ QUOTE ] i'll take that as a compliment :P [/ QUOTE ] well it is but a little spec map overlay'd go a long way
3 results
Re: Breaking Into The Industry Advice.
Reply by
ZacD
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Sep 2010
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General Discussion
and varies between studios, depending on the size of the studio, the engine of choice, target specs, budget, deadlines, etc etc.
2 results
Re: pictures thread.
Reply by
Nerd Groupie
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Oct 2005
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General Discussion
Yay for pics. Most recent of me (with hip new specs), showing off the cramped quarters on a Navy ship:
Re: Darkest of Days - demo
Reply by
EarthQuake
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Aug 2009
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System specs? BTW I WILL NOT DO TECH SUPPORT FOR THIS DEMO, DO NOT ASK! =D Had enough of that with marmoset.
4 results
Re: Forest Lake Cabin Environment WIP
Reply by
MaD
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Apr 2010
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3D Art Showcase & Critiques
I like the second one though. Dunno but the spec's on the darker versions are a bit too harsh at some places.
Re: SSD Performance in 3d/2d Apps
Reply by
Entity
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Aug 2009
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Technical Talk
yep, SSD specs are constantly changing, wait a year or so for the thing to settle down and go down in prices
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