Yeah, I always kind of liked school. Especially if I was doing school work on something I was actually interested in. I could be writing essays about that sort of thing for hours on end and not get bored. About a year and a half ago, I worked for 49 hours straight with no breaks. (didn't even break for meals, just noshed…
To be honest, I preferred your old layout. It was much cleaner, and things were easier to find. This one also crashes Firefox every time I close the tab that it occupies. The quality of your 3D work is superb, as always, so I won't comment on that part of the site. You really just need to focus on presentation. I know it…
I agree with most of whats already been said. Broaden your horizons, Get rid of repeating themes and colours, work a bit more on the textures(everything isn't worn out from 100years of using ;) ) and maybe show of some more regular fast made props that is used alot in games. Maybe you have a favorite company you're aplying…
Alright, site updated based on your suggestions. I toned down the depth of field and bloom, added wire frame rollovers to most images. I spent a little more time to get the mushrooms to not look as dumb. They could be better, but I think i need to take what I learned from this project and apply it to a new one. I have…
Congrats to Mop! Don't let them put you next to Frankie or Peppi. If you have to sit by one, sit by Frankie and first thing, tell him to Sod off, and that you're tough.
Hey Eric thanks for replying. So I have definitely strived to include variety( locale/type of environment )in my portfolio, which was also feedback I had received before this updated site. I can totally do that, I figured most would tell me if they figured that was a major area I was lacking in. definitely "greeble" heavy…
Was initially notified by email in June which coincidentally was not long after I'd jagged a new bill paying job, that I'll receive a batch of commissions for a set of figurative portraits from a single client later in the year. At first pretty stoked but at the same time tentatively thinking if I could pull it off, since…
Pretty simple question, possibly a not so simple answer. But I want to have a character sitting on a chair with which has a cloth draped over it. How do I go about having the cloth simulate between these two objects. I.E. the cloth over the chair and the person sitting on the cloth? Make sense? Thanks for the help!
Hi PelleK, I am still learning topology and am not yet confident critiquing the edge-flow of your model but below are some links that have helped me to understand topology. It looks to me that your model could use a bit more volume in her hips and rear end to match the concept a bit more. As for her face looking manbabyish…
Because expectations are different for console games and pc games. Console gamers are used to bad performing and bad looking games. People, enthusiasts who spend thousands of dollars on hardware expect a certain quality. They don't go PC for no reason. Releasing a bare bones version on PC always means a bad port, ask…