Grab the latest installer and reinstall to a new directory. The default is */Quixel SUITE 2.0/ - try renaming it to 2.3 just to bypass any weird registry issues that might have surfaced from a reinstallation.
DM map might be too small. Personally I'd rather not do anything too 'post-apocalyptic'. It's getting the be the default setting in games. Dysotopian is good! Always a fan of cyber punk. :P
like auser said, did you create a 2nd uv channel for you light map? Or if nothing overlaps did you set the lightmap UV coordinate to 0 to match the default unwrap
Did some more testing and figured it out. Substance by default uses 16 bit to display the normal map. I was exporting at 8. Exporting a 16 bit png fixed the noise issue.
Are those official Allegorithmic Materials ? There are not in the default shelf shipped with Substance Painter 2.0. Feature wise they are identical, the differences are the price and the licence. More info here : https://www.allegorithmic.com/products/license-comparison
did some more work and imported these assets into cryengine: SB_cryengine_ss15062014 by sprunghunt, on Flickr the man on the end is the default cryengine character - just to check scale. Edit: I switched engines to cryengine for a change.
Btw there is a little bug there: After I loading the board and try to zoom any image, it first reset the image to default sizes and only then starts to zoom... that is kinda annoying me every time...
I'm not sure if this is the problem, but it's worth checking. See if the image is set to CMYK mode under the Image>Mode menu. Photoshop defaults to CMYK for new documents and that could cause the difference in color display.
A quick way I make colour maps is by using the lambert colours and baking them out with the default blender renderer. I usually just set it to the "textures" bake out. It's not perfect but it works.
Likes, followers and following galleries are live! http://www.artstation.com/artist/Muzz/followers If they keep up the improvements at this pace, it's a great sign. Edit: Why do you follow yourself by default haha.