So this far it was just a scripted switch to a damage model? At very least give us the ability to exchange parts of the model with a damaged version (instead of scaling down bones or something), preferrably without coding in a new species and killing netgame compatibility (custom gibs and sounds without coding would be…
good to hear your taking crits seriously, yeah when I was talking about fonts I was including all site navigation and images...really all this stuff should be on brand like you are selling your skill/talent as a real product check out how clean and modern the branding is on this http://www.kolbyjukes.com/ no crazy fonts or…
MightyPea- No I understood what you guys were talking about, I guess I kinda went off course and was talking about two different things at the same time. Either way though, making a high poly in order to generate a normal map from ZBrush/MudBox.. and also just adding more polys in general to an object.. I just don't see it…
One thing I was talking to pior last night about was giving this pack some sort of purpose. If someone gets a bunch of random art in a zip file that won't be exactly useful. Since we all agree that'd we like to NOT theme this in any way and just do our thing how about this: We, as the individual creator of each asset…
I had the same problem in school. That single car was initially going to be an entire train wreck...on a city street...my instructor talked me down to a single car and he was pretty stoked about the mysterious unexplained train...and i know where you would probably go from there 'That is school, this is the game industry'…
Palm: It's heavensent. One of the first things I did in hi poly was a big scarab in the nahkti style and it took forever to place hieroglyphs by hands on each of the wing tips. By the time I got advanced painter and realised how many hours I'd saved, I could have screamed. As for the worrys about occlusion renders, are you…
Hi everyone 👋 My name is Artem, I’m a 3D Character Artist with 5+ years of experience in mobile game development. My main focus is stylized, hand-painted characters – that’s the work I enjoy the most and where I feel strongest. I care a lot about readable silhouettes, clean shapes, appealing colors, and personality in…
MODO | Star Field Creating a Star field is a trivial task in MODO, this quick video
walks through the easy process. http://www.pixelfondue.com/blog/2017/4/9/modo-creating-a-star-field
[ QUOTE ] You realize that there are plenty of different camera movement setting in the menu, where you can set the camere to behave exactly like Maya, Max and plenty of other programms? [/ QUOTE ] So your just starting out and you have ~10 different Camera control settings. Whoopdy-freaking-do. That's really helpful given…
The world cup is only 3 weeks away!!! Talk about productivity hitting an all time low... I know we got polycounters from all over the Globe here. What team are you rooting for? What player are you keeping an eye on? Have you guys seen Nike's new commercial??? I was going to share it in the youtube thread but I figured we…