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Re: uv fundamental
Reply by
Eric Chadwick
·
Jan 2013
·
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Technical Talk
Good advice. Also more info in the links here. http://wiki.polycount.com/TextureCoordinates
Re: How much to charge client ?
Reply by
Eric Chadwick
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Jun 2014
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General Discussion
Good tips in here! Also this info might help. http://wiki.polycount.com/Freelance
2 results
Re: Explaination of RGB channels
Reply by
Eric Chadwick
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Mar 2013
·
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Technical Talk
Some process info here (see The Desert for example) http://wiki.polycount.com/Multitexture
Re: Material Preview Model
Reply by
Jimbo007
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Aug 2015
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Adobe Substance
Thanks for the info. I'm on vacation at the moment but will check it out when I return.
Re: How Do You "Sell" Yourself As a 3D Artist?
Reply by
Eric Chadwick
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Dec 2017
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Career & Education
Also check the sticky at the top of this section. Exactly the kind of info you're seeking.
2 results
Re: 3dsmax question, lost timeline bar ?
Reply by
Justo
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May 2014
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Technical Talk
Great info, thanks Mark. I'll test it and comment back in a couple hours =)
2 results
Re: Texture compression
Reply by
Eric Chadwick
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Oct 2015
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Technical Talk
We have some info here fwiw http://wiki.polycount.com/wiki/Texture_formats
Re: King Tiger Tank finished and "postmortemed"
Reply by
EmAr
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Mar 2009
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3D Art Showcase & Critiques
I have no crits for the model. Just wanted to thank for the info, that helps a lot :)
3 results
Re: Texturing tricks for normalmapped assets tutorial
Reply by
skrubbles
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Jul 2005
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3D Art Showcase & Critiques
thanks for finishing this tut up so quickly Pior... the info is much appreciated
4 results
Re: Enviroment WIP - Warehouse district
Reply by
Fishypants
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Sep 2006
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3D Art Showcase & Critiques
I agree with AdamBrome. Looks like a good start but more info please.
2 results
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