He's undeniably cool, and the modelling is executed wonderfully, but something about his design bugs me. He just doesn't seem to make sense anotomically. This critter swims in the ocean, or crawls along beaches? I'd really like to see you push the evolution of the species a bit further than the centaur-esqe he's got going…
Hello, because I always had problems with the icons in my own game and the creation of icons in other programs is more time consuming, I have created a user interface with which you can quickly and easily create your own icons internally in the Unreal Engine 4. Now available in the UE4 Marketplace:…
Hi everyone, I'm developing a 2D exploration-based platformer with the Unity engine, and I need an animator to bring my character to life. I have some screenshots of the game up on my portfolio page here. I can't give anything up front, but the animator will get a cut of the profits when the game is released for multiple…
I am looking for someone to design a 3d model of a character for a videogame. The game is VRChat, so you can look up any more specifics you may need. The videogame has specific parameters that must be met. It must be below 20,000 polygons. Use a low poly model, with the high poly version baked as a normal map to maintain…
🪙 A Blockchain GameDev project hat is forever changing the trends and standards of computer games and allows everyone to play and earn bitcoins. Now they are creating a sci-fi AAA Battle Royal style, online shooter🔫 REQUIREMENTS 🦾 ✔️ Experience in a commercial project, gaming or film industry as 3D-3 years; ✔️ Skills for…
🪙 A Blockchain GameDev project hat is forever changing the trends and standards of computer games and allows everyone to play and earn bitcoins. Now they are creating a sci-fi AAA Battle Royal style, online shooter🔫 REQUIREMENTS 🦾 ✔️ Experience in a commercial project, gaming or film industry as 3D-3 years; ✔️ Skills for…
Day 76 First polishing sprint has been completed. What's new: - Vehicle HUD improvements - Main module UI / Active weapon UI. - Documentation improvements. Documentation will be available here. - Gamepad support improvements. - Customization UI improvements - instead of two separate scroll boxes now we have a single panel…
Interesting question Warren. I think the most of people would say what you quoted. I definitely see that the hardwares still isn't completely ready for a full game like this, but we and technology is going so fast. So maybe its already acceptable, but not on this level yet. We can't completely rely just on geo yet. Also a…
Use Zoltan's ASE export script. It works most of the time. Sometimes it won't export smoothing correctly, but usually that means you need to restart modo. You also need to setup your units to match Unreal 1:1, meaning editing the script might be necessary(can't remember if I needed to or not). It can export skeletal meshes…
Seconded. It wasn't bad that they changed the type of semi that Optimus Prime transforms into, it's that his robot form was not memorable or distinct. The complaint we'd have about a game in which all the characters had similar, unrecognizable silhouettes is the problem I have with these bots - they're all oddly skeletal…