Try putting some holes in the grass and then paint dirt underneath. You could also put some pebbles in the grass. Also, I think adding more highlights to the grass would be beneficial. :) Ground textures usually need good color variation since typically, one texture is going to cover a larger area than normal. If the…
That's a good point about joining it all together as I was just thinking about that. I can then weld the verts to make a final model. I've attached a better side reference with a quick idea I had about how I could make modular pieces. In hindsight this isn't a great modular example as there's not a huge amount I can reuse…
Well the good news is that I have found out that I need the notepad++ to use the notepad (yes really! I am that stupid). The some-what bad news is that I found out that Source SDK comes with scripts that allow Maya to import and export SMD files, which is good, however as I mention earlier I am as dumb as a brick and I…
Honestly, all Obama has to do is get on National TV and say, "My fellow Americans, I'm trying to make it so that we don't default on our debt by closing loopholes and letting the Bush Tax Cuts expire, however my republican friends in congress feel that it's more necessary to balance the budget on the backs of the middle…
A lot of those tiles are still very clean, most underground rail systems are extremely dusty, and the humidity creates a cloying, sticky grime that finds its way into all the recesses and crevices. The bricks on the wall in the mattress shot look a bit small. The tiles in the stairwell look rather large also. Would be nice…
Hey mate, i went through Qantm college up in Brisbane, and now work at half-brick studios. I haven't actually heard much about the bond course though and i haven't ever met any artist that are working professionally that have gone through the course, either online or in real life. In fact i have never heard anything about…
Update Dump! Added some more props to the scene to add a little more life to it which helps but still have some more in mind in the future. I have spent some time playing with lighting also but I feel more improvements can be made as I am still trying to dial in the volumetric lighting with the fog. I also have played with…
No brick and mortar school is going to have a full time rigging course. They`ll have generalist courses where you do some rigging, but because most people hate rigging, they tend to skip over it a lot. Your best bet is taking an online course. Yes, rigging dojo. There's also iAnimate and animSchool. I've taken both.…
hey there! welcome to polycount! the textures seem fine, a very nice start. One thing i would like to point out is that you wanna give your tri count. not the face count. ( so triangles, not quads ) The foliage textures look very sharp, you may want to add some dryness to it ( a little bit of orange here and there ) to…
I have a bit of an update for you guys, been working on the texturing and it's only basic at the moment, only a texture with a skylight and free directional light, I know there are some pixel stretching and polygon issues here and there which i'll fix up later but here's most of the textures done, i have to put in the…