Brilliant posts guys, some truly interesting decisions being made ;D Lets see.. -Left school 2000 i knew i wanted to be a animator! -Annoyingly i got put on a graphic design course (no animation). -2 years in managed to keep teaching myself and finished the course. -spent 2 years as a stonemasons and also started learning…
That looks like Unity! Here are some options: EDIT - It was material.color.a material.color.a (or similar) can be scripted. Attach a script to the emitter or something, and fade it. So: instantiate (Z prefab, which is a plane - NOT the Unity plane with 200 tris - with texture and shader with transparency)…
ok finally i found the time to setup a quick example ok this was very fast, very simple it'll work in your case also, had not much time for setup... here we go diffuse alpha normal ok now you create a new material like this: 1 is a simple texture sample, so you either go on the right tab to texturesample (if you want to be…
Animation in UDK Volume 2. is out. It's just so great to see my model with those awsome animations by Justin Harrison! [ame=" https://www.youtube.com/watch?v=gbEWR-74e3I&hd=1"]http://www.youtube.com/watch?v=s43CoXV3M6U&hd=1] Turntable[/ame] http://www.3dmotive.com/training/udk/animation-in-udk-vol-2/…
Crysis 2 and Skyrim disagrees with you. As well as Witcher 2, Guild Wars 2, TERA Online, Assassin's Creed 3. Just to mention games I played recently. All of them have heavly photosourced textures. It will never be noticeable for average player. The point is that hand-painting texture do not always fit into aesthetics and…
http://www.superherohype.com/news/topnews.php?id=7165 "Ironman 2 scheduled for April 30, 2010" "Thor is set for a release on June 4, 2010" "The First Avenger: Captain America (the working title) will kick off the summer of 2011 on May 6" "The Avengers scheduled for July 2011" "...Iron Man 2 will be used to introduce Thor."…
Thanks everyone for the kind words and support! Expect Part 2 of this series to be released soon! - Part 2 will focus on taking the Fly and turning it into a Glide! For those curious to see what the glide looks like, I show a small teaser of Part 2 (...and even Part 3) in my xmas video link below. If the timestamp doesn't…
One of Max's benefits was its huge plug-in community. A question. Is Autodesk shooting themselves in the foot with their recent ideological change of making all their software revised every year versus a release every 1 1/2 to 2 1/2 years with patches for the current version in between. Why? Because it requires the…
When you add any UVW Map or Unwrap UVW modifier, there is a spinner in the modifier's rollout saying "Map Channel". This defaults to "1" (ie. the first set of UV coordinates) ... if you set it to "2" or higher, it will store the original UVWs in Channel 1, and you can do a new unwrap in Channel 2. Then you can set up the…
Nice start man. Can you post a wire frame? just a suggestion the bottom 2 boards on the side of the house are bothering me a bit. The porch and "walkway" would be added onto the store if building it IRL so i don't think those 2 boards would continue on all the way through. They would stop where the porch starts and 2 new…