so i didnt really bother to read what everyone else wrote but here's my opinion. Im currently attending the Art Institute of Fort Lauderdale, graduating in september. thinking back on my time here, all i can say is what a load of horse crap and a waste of time and money. i can honestly say i did not learn a single damn…
Basically: Yeah, they're about the same thing. A normal map stores the slope/tilt of each pixel in the texture. A bump map stores the simulated height of each pixel in the map. The renderer has to then convert these heights into slopes when it renders. It does this by comparing the current pixel with all it's neighbors to…
26 new alphas have been added to Hard-Surface Alphas Vol.3 you can get them in both the Hard-Surface Collection and the Hard-Surface Alphas Vol.3 standalone product. DL & Preview - https://www.artstation.com/artwork/58gbzw
I like 3 and 1 around the same amount, but for different reasons. 1 is sombre, but it's nice. a lot of potentials for matching a similar feel to the original idea here. 3 is fun, though, with cool pin up potential. 2 misses the mark for me, personally. :)
i think tris wise, most stuff for cryengine 3 is about 20k tris with attatchments. think source uses around 10k(?) unreal 3 is about 15k or something off the top of my head. but its looking good for 7.5k, keep it up!
3/2 Progress (no cam) 3/2 Progress (cam) I think I'm nearly finished. I'll slow down the end some more (and perhaps play around with the camera) so it's not so abrupt. Let me know what you think!
yes i did, 3 times, 3 different versions. downloaded from the udk website and installed them. then i took the files for the scene and placed them into the folders under c:/UDK/versiondate/engine/content opening the scene will crash no matter what.
Cheers Maph and thanks for the encouragement guys. Not the biggest update, nearly done with the low, bar some polish and optimisation. Going to do the sword separate. Gogo Ae. put that beast of a new computer to use! (battlefield 3 doesnt count) <3 Bake incoming.
Nvidia had body painted (topless, in thongs) women at their booth at SIGGRAPH 3 years ago. Day 1 they were topless, Day 2 they wore pasties, later in Day 2 they wore tank tops, Day 3 they were in jeans and tshirts. weak.
Oh man, fallout 3 looks awesome. Those of you who are saying the gameplay is slow and boring likely didnt play the previous fallout games. Fallout 3 may be gritty and desaturated, but if you're expecting Gears of War, you're looking in the wrong place.