yea think top of the nose could be alil narrower and head slimmer/taller.. the brows could be alil more defined should help shape the eye... apart from that nice so far!... concept is sick cant wait to see this finished!
Greenhouse could be taller imo, it looks too caricatured. Visibility wold probably be terrible. Also I can't help but think some kind of 45 degree light catcher sideskirt would look really good, kind of like this but smaller:
I usually listen to the Adam Carolla podcast like HausFly mentioned. It can be hit or miss sometimes though. Not a podcast, but I listen to Adam Carolla's old loveline radio show with Dr. Drew. The callers are ridiculous. http://loveline.phil21.net/
Nice work already Pyr, just watch your height, yours is quit a lot taller than the concepts. Gonna' be attempting the pirate lamppost tonight, I really need the practice in hand painting textures.
Why not switch over to UE4? Looks early enough in the production. Also, is it just me or did you make the ceiling a bit taller than the concept? In the concept it looks closer together adding to the cluttered feel.
Slightly taller, and a kind of black fog... making it darker in the distance to help give it that sense of depth, rather than tiling for eternity. Nice work though really matching the concept pretty well so far.
Yep i noticed that yesterday ^^ im working on it, also my structure is taller than the reference. I think i will have the whole high poly this week i will post screens when the HP is finished.
Hey nice idea man, Id say your castle is getting a bit lost though maybe scale that up a bit or add some taller towers or structures to give the environment a better focal point.
Hey Rogelio! Been a long time away from critique, and lighting in general, so I'm gonna dip my toes in gently. Now, let's get one thing straight - I love black! Contrast is rad, but there's a bit too much here. I think before you start working with practical sources, it might be to your benefit to establish your…
FireEscape ladders. I see them. So many of them. I think they are adding noice atm. consider lightening them or thining them out. They make sence on the buildings that are close by, but the taller and further out you go, they start to look wierd.