nice portfolio! i'd split it in personal and proffessional though, and maybe not include all of it. and definately add a tutorial section with a very good tutorial on painting textures ;) lol.
I also had a 6-page 3dsmax skinning tutorial in that issue... more info and links to video tutorials here: http://boards.polycount.net/showthread.php?t=60556
If you decide to go with Unity it's relatively easy to setup most of the coding. Here's an example project http://unity3d.com/support/resources/tutorials/2d-gameplay-tutorial
Have a look at this tutorial, it's essentially what creationtwentytwo described for character workflow: http://area.autodesk.com/tutorials/street_cop_workflow_by_mashru_mishu You'll probably need to register to get access tho.
Hello, Im new to UDK and I was wondering how you would make a hinge door. All of the tutorials I come across are sliding doors. If anyone could link me to a video, or any tutorial in general, I'd appreciate it.
Personally I've found that best use case for generative AI is using chatGPT as a search engine tool if google isn't turning up anything for me. If I need really obscure information, and just don't know how to word it or search for it. I'm making an MMO, and have no idea how to setup servers and anticheat and key programmer…
We used to have some tutorials for realistic 3D portraiture but it's all way out of date. I would just do an image search, and pick what looks good. https://www.google.com/search?source=univ&tbm=isch&q=cg+portrait+tutorial+shader
If you're willing to try out Quixel SUITE, you can follow along with this tutorial from Blair Armitage: http://quixel.se/tutorial/ddo-painter-for-characters/ :)
@BringMeASunkist : Hey thanks for the tutorial, I had Marmoset already installed but I didn't know how to use it. So thanks for that, Going to watch the tutorial now.