I am dyslexic as well and I have always excelled in my art classes over classes that involved reading. My father is the same way only he somehow overcomes it with being an engineer where there is a high amount of reading involved, more power to him. I Recall a fun story about a history class I attended ( while i thought i…
There's something about making a minotaur that new Zbrushers are drawn to. It was one of the first character attempts myself, and I struggled with it. I recommend doing anatomy studies/sculpts. Start to know the placement of muscles and how everything connects, how one muscle looks a certain way under lighting conditions,…
This is what I don't get. Game art is demanding enough in terms of the skills required and the commitment and dedication necessary to develop - so I'm wondering why you're bothering to learn if you're already committed to another course of full-time study? Or why you're studying something else if you want to learn to be a…
I can understand the frustration. I spent 6 years in uni, 2 studying computer science, 4 studying film studies but focused on electronic arts and entertainment. 6 years basically being taught by people who had a collective total of 2 months of industry experience and no clue on how to actually land a job and this was at…
i would take a step back and stop using sculpting programs before you study anatomy, i would look at muscle planes, study bone structure and how it interacts with the underlaying muscles , then maybe start doing simple lvl1 sculpts on zbrush or mudbox with just laying the main masses , i see way too many new artists…
on this latest guy I recommend you study real anatomy more before you abstract it/ cartoon style it. Just study one piece at a time, for example the hand there looks quite strange, study some hands from photos or books like bridgman and then copy some of your favorite comic/cartoon/game character hands to get an idea of…
I haven't posted anything about Guildhall at SMU recently ... but the school is about to hit a major milestone. The first class of student game developers will be graduating on December 11th, 2004. If you are local to the Dallas area, or in convenient driving distance from the Plano, TX campus, you might want to consider…
I'm curious since I'm from the UK and I thought Irish students can study in the UK. Can you study in the UK? I thought if you live in Ireland(well maybe this is just Northern Ireland) you can study in the UK. Also, are you sure there isn't any good university for 3D in Ireland? On debt is it the same as the UK when you get…
Most large studio workflows are designed to be simple and repeatable because most people are not exceptional. Even something as simple as manually weighting normals is a risky move unless you have a robust review culture. (It can't be tested with tools so you're reliant on people for validation) Concern yourself with being…
learn PBR texturing and baking highpoly detail onto lowpoly. I don't see any normal maps or ambient occlusion here. The chandelier doesn't look like it has a light source some free textures here to use/study https://polyhaven.com/