Thanks for all the responses! You’re right about going with the least expensive options first before spending all the money on the online programs. I always thought the major perk of the expensive courses was the chance to network with the students and mentors, but I’m still hesitant over spending $10,000 for a course I…
That's the great thing about art, you can express yourself and your art tothe best of your ability and post it online. People don't know if you are a male or female, but they can enjoy your work regardless! When I started doing my dota2 art I never corrected people if they said I was male or female. I streamed with no cam…
I'd be personally terrified of purposely only trying to work half a week as a freelancer. My general perception is that you work as much as you can freelancing, to save up for the rainy days when there are no current jobs. My old professor is a way better, more of a "freelancer" freelancer than I (more of a contractor I…
Welcome to the forum! Well let's see, I've just turned 41 this past January and been struggling with my decision to purse 3D art. Like @Spag_Eddy I gave up my job as a print graphic designer to pursue a profession in 3d environment modeling. It's been a hard road so far as I've built models, hated the model did another…
In honor of this discovery I wonder if we should do a special 3d comp or workshop on the LHC or something in field of science, quantum physics and such. I forgot you mentioned wind and solar energy being things companies dont invest in and it was a great scientific discovery. Since we are all made of energy yet we have…
Hi cKelly. I'm no modeling master but here are a few digital sources you should definitely check out: DigitalTutors.com (Lots of great Maya related tutorials about modeling and everything else. Not free I'm afraid, but a subscription costs about 30 bucks a month, which isn't too bad.) Lynda.com (Less specialized but still…
In terms of the actual assets i think they look cool. Did you model straight from the texture sheet? In terms of looking like tf2. I dunno. I mean they use a very specific colour palette for the maps. This is just the texture diff. They use with normal and height maps and their own mix of shaders and stuff. You should go…
OA was going to be that and a bag of chips, but a lack of concrete direciton turned that into a mess. Programming wasn't an issue as it was literally new original data for a just-open-sourced polycounter's favorite game and I figured that would be a win-win. In the end, polycounter involvement was weapon icons, some weapon…
I found this line of books helpful: Metric Pattern Cutting Though to get started I would work from already made patterns, as it's very easy to do, though things won't fit perfectly it will get you going quickly. Burdastyle has some great patterns at low prices, and offers workshops on various topics related to clothing…
Update * added secondary ceiling structure to brake up the tiled ceilings a bit * added chains to the chandeliers and created a small blueprint to make them instances and editable lengths * added standing candle holders and sconces * added pews (not totally happy with them and probably will do more detailed versions but…