Yeah, textools works for 3dsmax 2015 and 2016. You could also take a look at Advanced UV Normalizer from polytools, very useful for setting texel density.
Hi! I've just heard about the contest and I'm a little late to the party, but I really want to make a wallpaper of my favourite foxy lady in League of Legends :)
Hi all! I'm working on TTGL-inspired Aurelion skin to fit in Super Galaxy universe as a villlain. Main reference is anti-spiral mech. here are some sketches :)
Hello all! I'll be entering with Championship Ashe, the golden variant. I'm going to add some details here and there to make it pop a bit more as well. LATEST UPDATE:
Hey guys i was wondering where i could sell my unused key for this program. I'm not a programmer and i think someone who programs deserve it more. I saw on Microsoft website that it's worth 499 $ so I'm thinking half the price! Best regard
Cool stuff, glad they implemented POM in now and GI and SSAO :) + Autodesk integration, and many more. - [ame=" https://www.youtube.com/watch?v=oDrlSmzPBss&list=HL1330024710&feature=mh_lolz"]http://www.youtube.com/watch?v=oDrlSmzPBss&list=HL1330024710&feature=mh_lolz[/ame] Get the update @ www.crydev.net