Hi Polycount, I've a smallish update to share. These are a couple of decorative elements that will be used around the giant aquilas. I've yet to start doing the low poly of the lamp - I'll move on to that later today. I hope to have a more substantial update in a week or so. Feedback is again welcome!
Sup forum, here with another update. I started on the front gate and updated the tree, as well as added textures to the gate and ground. The ground texture looks too large because i'm tiling the texture in unity. As always let me hear your comments! they would be much appreciated!
quick update! I've connected the stock, looks much better. Thanks for pointing that out @KnechtRuprecht Just need to make a safety lever for the right side. Anymore critiques are most welcome. I've updated the Sketchfab 3D viewer & made quick render Image. [SKETCHFAB]43cec10827714222839065add4de9f7d[/SKETCHFAB]
UPDATE: So I can't see zbrush responding but when I alt+tab out then back into Zbrush it updates visually to reflect the changes I made or buttons I pressed. Essentially, Zbrush's display/UI isn't rendering correctly after I try a best render.
It's been a while, here's another quick update :) Developed a rough texture for the model. Still need to add normal and specular maps. To help put things in perspective, the model is for a top-down SC2 mod so the model will appear roughly this size in-game: More updates to follow soon :)
Although Autodesk currently have market share in games art, I feel this may change over a long period as products such as MODO get regular updates that have beneficial features and Autodesk keep releasing updates that do not much as much difference and make the product less stable.
Hi Just a quick update on the model: Took Brad's advice and updated the costume so the metal parts of the costume looks more like actual metal than stone. Also adjusted the background because the perspective for the city wasn't proper. Any comments on the latest version is welcome. Thanks!
Hello everyone Quick update on the project. I have been working leisurely on this over the past few months but am ramping up production to see if I can bring it to a nearly finished state for Christmas. Below you will see the latest updates: As always any feedback is welcome :)
UPDATE! Sorry I went on a mini-hiatus due to finishing up finals and getting some Secret Santa gifts for parties. Anyway, here's a small model update with different designs I had thought of and would like to see which one looks best to you all!
Whoa .... allot more replies since the last time I looked. I'll have to update it accordingly once I read though everything. Thanks allot guys ! While here's an updated version: I worked hard at adding more textures, like Noren had suggested.